Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]
Summary
A Senior UI Technical Artist at Ubisoft's Malmö team building in-game UI screens and features for Tom Clancy's The Division 2: Survivors using the node-based editor in the Snowdrop engine. The role bridges art, design and code, iterating quickly with a multidisciplinary team and mentoring peers.
Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.
As a Senior UI Technical Artist, you're the link between art, design and code. You'll collaborate closely with your Lead, Technical Art Director and other interdisciplinary peers.
What you'll do
- Create UI for in-game screens, features, and content, utilizing our node-based editor in Snowdrop
- Collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind
- Contribute and participate in a culture of open and honest feedback
- As a Senior you'll also be mentoring, coaching and sharing feedback with your peers
What you'll bring
- You have extensive experience in UI Technical Art, a strong sense of interaction design, and a keen eye for visual exploration
- You’ll work in a multidisciplinary team with Programmers, Designers, and Artists to name a few, so we are looking for a team member that can work autonomously, with an initial focus on good and fast iteration and prototyping
- You’re open to feedback and enjoy a creative and innovative environment
- Bonus: HLSL / GLSL knowledge
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!