Senior VFX Animator (Unity / Spine)
Summary
Senior VFX Animator creates and implements real-time visual effects and animations in Unity and Spine for a gaming company, focusing on gameplay clarity and performance across mobile and desktop platforms.
# Senior VFX Animator (Unity / Spine)
We are hiring a Senior VFX Animator for our client — a product-focused gaming company building next-generation interactive gameplay experiences inspired by modern casual and skill-based games.
We’re looking for a hands-on VFX expert with strong real-time production experience in Unity and Spine who can independently own the full VFX animation pipeline — from concept creation to final in-engine implementation.
The ideal candidate combines strong artistic sensibility with deep technical expertise, creating effects that are visually impactful, gameplay-readable, and optimized for real-time performance across mobile and desktop platforms.
You will collaborate closely with game designers, UI/UX teams, engineers, and artists across multiple projects in a fast-paced production environment.
## Responsibilities
### End-to-End VFX Ownership
- Own the complete VFX workflow from concept to implementation
- Create:
- UI interaction animations
- Gameplay and feature-related VFX
- Reward and bonus animations
- Item usage effects
- Gameplay feedback animations
- Translate gameplay requirements into clear and satisfying visual feedback
- Ensure animations improve gameplay clarity, engagement, and user experience
### Real-Time Production & Technical Execution
- Work extensively with Spine for:
- Rigging
- Mesh deformation
- Animation state setup
- Export optimization
- Build and optimize VFX workflows in Unity:
- Particle systems
- Animator & Timeline integration
- UI animation integration
- Prefab organization
- Combine Spine and Unity workflows efficiently
- Optimize assets for mobile and desktop performance
- Maintain strong performance standards while preserving visual quality
### Artistic Quality & Gameplay Readability
- Create animations with strong timing, impact, and rhythm
- Balance visual richness with gameplay clarity
- Maintain consistency with overall art direction
- Improve user interaction through polished feedback systems
- Iterate quickly based on reviews and feedback
### Pipeline & Integration
- Structure assets for clean integration and scalable workflows
- Collaborate closely with engineers on implementation and optimization
- Maintain organized file structures and naming conventions
- Anticipate technical integration issues early in production
- Help improve internal VFX pipelines and standards
### Collaboration & Production Agility
- Communicate effectively with design, engineering, and art teams
- Work across multiple concurrent projects
- Adapt quickly to changing priorities and fast iteration cycles
- Participate actively in reviews, testing, and feedback sessions
## Requirements
- 5+ years of experience in real-time VFX and animation production
- Advanced experience with Unity VFX workflows
- Expert-level Spine animation skills
- Strong understanding of real-time optimization for mobile and desktop
- Experience with:
- Particle systems
- Animator / Timeline
- Prefabs
- Texture atlases
- Draw call optimization
- Shader/material setup
- Strong understanding of gameplay readability and animation timing
- Experience shipping mobile or cross-platform games
- Ability to independently solve technical and artistic challenges
- Strong communication and collaboration skills
- English or Mandarin or Ukrainian proficiency
## Nice to Have
- Experience in casual games, gaming products, poker, or UI-heavy experiences
- LiveOps or fast-paced production environment experience
- Experience mentoring other animators
- Familiarity with distributed/global teams
- Basic understanding of 3D workflows or real-time lighting pipelines
- Experience with version control systems such as Git
## What Success Looks Like
- High-quality real-time VFX that enhance gameplay and user engagement
- Smooth and optimized implementation across platforms
- Clear gameplay feedback and polished interaction design
- Fast iteration cycles without sacrificing quality
- Strong collaboration between art, design, and engineering teams
## What We Offer
- Competitive compensation package
- Remote-friendly work environment
- Optional relocation support
- Home office & hardware budget
- Flexible paid time off policy
- Learning & development budget
- Referral bonus program
- Long-term product-focused environment with modern workflows