Server Engineer, Unannounced 3A Project

Summary

Develops and maintains backend services for a AAA free-to-play online game using TypeScript, Node.js, MongoDB, gRPC, and Kubernetes, ensuring stable live operations and high-quality player experiences.

Reports To: China Director (Producer)


EA SPORTS is one of the most iconic brands of entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.



Position Overview

Develop and maintain backend services and systems that power game features and live operations. This role primarily uses TypeScript, Node.js, MongoDB, gRPC, and Kubernetes. The Software Engineer will work closely with producers, designers, and other engineers to develop game systems, integrate platform services, and resolve technical issues to ensure a high-quality player experience. Working under the guidance of a Lead Engineer and/or Technical Director, the successful candidate will provide accurate task estimates, manage their time effectively, and deliver high-quality features and live-service support for a AAA free-to-play online title. The role also involves investigating live-service issues and collaborating with publishing partners to provide technical support and operational stability.


Key Responsibilities


  • Resolve game server technical issues and help deliver stable, scalable, and reliable backend services.

  • Develop new features and maintain existing systems using TypeScript, Node.js, MongoDB, gRPC, and related technologies.

  • Interpret game design and business requirements and implement backend systems and platform integrations.

  • Collaborate closely with engineers, producers, and game designers to deliver the overall vision of the game.

  • Maintain code quality through code reviews, testing, monitoring, and bug fixing.

  • Integrate and maintain third-party libraries, SDKs, and platform services.

  • Work closely with publishing partners to support live-service operations and ensure service stability.



Required Technical Skills and Experience


  • Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.

  • 7+ years of software development experience, preferably in the video game industry with live-service experience.

  • Strong proficiency in Node.js, JavaScript, and/or TypeScript.

  • Experience developing backend systems and game services using modern web technologies, gRPC, and/or RESTful APIs.

  • Experience operating and supporting live services in large-scale Kubernetes environments.

  • Experience designing and developing scalable distributed systems and backend services.

  • Demonstrated understanding of software engineering best practices.

  • Strong analytical and problem-solving skills, with the ability to quickly identify, troubleshoot, and resolve issues.

  • Experience shipping at least one commercial video game title; live-service experience is a plus.



Additional Skills


  • Experience with Redis, MongoDB, or similar data technologies is a plus.

  • Experience designing, developing, or operating microservices architecture (MSA) systems is a plus.

  • Familiarity with cloud-native technologies and containerized service deployment is a plus.

  • Proficiency with modern AI-assisted and agentic engineering tools.

  • Passion for video games and a commitment to creating high-quality player experiences.



Soft Skills


  • Proficiency in Korean or English is preferred but not required.

  • Ability to work effectively in a dynamic and collaborative team environment.

  • Continuously seeks opportunities to improve product quality and team productivity.

  • Ability to quickly learn and apply new technologies, concepts, and solutions.

  • Demonstrates strong ownership, accountability, and commitment to delivering results.