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PlayStation

Software Engineer

Posted Updated
Discussion
  • Join the team that creates PlayStation development tools used by thousands of game developers, testers, artists, and producers to make every PlayStation game
  • Working with experienced colleagues, you will play a fundamental role developing and improving our video streaming technology that has developed into a critical product since remote working became the norm
  • Analysis of customer requirements to produce maintainable designs
  • Develop and deliver work to schedule
  • Participate in code and documentation reviews
  • Provide estimates for tasks
  • Provide input to technical writers producing documentation
  • Work with support engineers on customer issues
  • The ideal candidate should have a strong desire to continue to learn, to develop and to explore ideas; to demonstrate strong design and coding skills, and, above all, have a passion for quality
  • Confident in Git
  • Deep understanding concurrency and related design patterns
  • Commercial experience in desktop UI design
  • Excellent problem-solving skills
  • BSc in Computer Science or equivalent experience
  • Familiar with software testing techniques and tools, writing unit tests
  • Strong C# and / or C++ skills gained in a commercial environment
  • Experience with .Net, WPF or Avalonia
  • Experience with React
  • Electron (Node.js)
  • HTML / CSS
  • Typescript
  • Experience in cross platform development for Windows, Linux, MacOS
  • Reactive UI
  • GRPC
  • MFC
  • PostgreSQL
  • XUnit

Skills

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