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River AI Inc.

Open 15d

Software Engineer, River API

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Summary

Systems engineer at River AI building the high-performance distributed infrastructure that trains its personal-AI models — writing custom GPU kernels, profiling end-to-end, and scaling clusters of thousands of nodes. Core stack: C/C++/Rust, GPU architectures, InfiniBand/RDMA, and frameworks like PyTorch/JAX.

At River AI, our mission is to create personal AI owned and shaped by each individual. To achieve this, we are rewriting the entire stack from scratch: personal hardware for local inference, bespoke training infrastructure, next-generation UIs, and frontier deep learning research.

Who we are

We are scientists, engineers, and builders from the industry's top tech companies and AI labs. We bring a proven track record of scaling consumer systems for hundreds of millions of users and architecting the pre-training infrastructure behind today's frontier models.

About the Role

We are looking for exceptional systems engineers to build the high-performance engines that train our models. Your goal is to make training at River fast, reliable, and massively scalable.

You will take ownership of our core infrastructure stack; from writing custom GPU kernels to managing clusters of thousands of nodes, ensuring our researchers can focus on science rather than system bottlenecks.

What You’ll Do

  • Architect and deploy fault-tolerant distributed systems for training and inference workloads across clusters with thousands of nodes.
  • Design high-performance kernels to maximize tensor operation efficiency, memory throughput, and networking over InfiniBand/RDMA.
  • Profile systems end-to-end to resolve blockers across hardware, software, data loading pipelines, and collective communication primitives.
  • Partner directly with research scientists to rapidly implement, optimize, and scale experimental model architectures.

Skills & Qualifications

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent practical industry experience.
  • Deep expertise in systems-level languages (C, C++, or Rust) with a track record of writing performant, maintainable code.
  • Strong foundation in computer architecture, memory management, and concurrent programming.
  • Exceptional debugging skills, especially when tackling complex, non-deterministic issues in distributed environments.
  • A highly collaborative mindset and a bias for action to push boundaries across the stack.

Preferred Qualifications: (We encourage you to apply even if you don't meet all of these)

  • Hands-on experience with modern AI frameworks (e.g., PyTorch, JAX) and tooling for large-scale model training.
  • Deep familiarity with modern GPU architectures (NVIDIA/AMD) and hardware constraints (HBM bandwidth, PCIe limits).
  • A proven track record of shipping and maintaining high-performance distributed systems or low-level software libraries.

Logistics & Benefits

  • Location: Palo Alto, California.
  • Compensation: Depending on experience and skills the expected base pay is $200,000 - $420,000 USD per year.
  • Benefits: Comprehensive health, dental, and vision insurance; unlimited PTO; and relocation assistance as needed.
  • Visa Sponsorship: We sponsor visas and are committed to supporting the process for the right candidate.

Skills

See also

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