Software Engineer (Virtualisation)
Summary
Systems engineer on Apple's Virtualisation team in London, building support for external devices inside virtual machines (hardware passthrough and software device emulation) across kernel, user-space, and guest OS boundaries. Core stack is C++ with OS internals; USB/driver and Swift experience preferred.
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Join the Virtualisation team and work on projects that span the entire system, from the kernel to libraries, frameworks, and applications. As a Virtualisation engineer, you will have a major impact on the design and implementation of Apple's virtual machines and virtualisation frameworks. You will also collaborate with experts across Apple's software and hardware organizations to virtualise operating system products. We are looking for a passionate candidate who wants to work on products that affect the lives of millions of users.
The Virtualisation team is looking for a talented systems engineer to join the virtualised devices group. Our team builds the foundational technologies for supporting external devices within virtual machines, spanning hardware passthrough and software device emulation. We've shipped USB passthrough support in the Virtualisation framework and created the AccessoryAccess framework, and we're expanding the scope of both. This role touches kernel, user-space, and guest OS boundaries, and we value broad systems fluency and the ability to pick up new device technologies over deep prior expertise in any single one.
Minimum Qualifications
- Strong C++ programming skills.
- Strong understanding of operating systems internals and systems programming.
- Demonstrated ability to work effectively across different layers of a software stack (e.g., kernel, user-space, framework, application).
- Excellent collaborative skills, with strong written and verbal communication.
- Bachelor's degree or equivalent experience in computer science or a related field.
Preferred Qualifications
- Knowledge of USB or other device/bus technologies.
- Familiarity with virtualisation/hypervisor concepts.
- Experience with device emulation or hardware passthrough/redirection.
- Driver development experience.
- Swift programming skills.
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