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ROCKFISH Games

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TECHNICAL ARTIST (f/m/d) (IT-Systemadministrator/in)

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Description

Responsibilities- Profile and optimize game performance (CPU, GPU, Memory) using standard industry tools (e.g., Unreal Insights, RenderDoc)- Act as a technical guardian for the art team, ensuring assets meet performance standards and naming conventions- Develop and maintain efficient art pipelines and tools (editor utilities, validators) to streamline workflows- Investigate and solve complex rendering and stability issues related to new UE5 technologies (Nanite, Lumen)- Collaborate closely with the Asset Leads to improve scalability across platforms- Support the team in implementing and optimizing complex material shadersRequirements- Professional experience as a Technical Artist in the games industry- Deep understanding of Unreal Engine 5, including profiling and debugging tools- Experience with memory management and asset validation workflows- Solid understanding of 3D math and rendering pipelines- Proficiency in GermanBonus Skills- Strong knowledge of Python or Blueprints for tool creation- Experience with Blender scripting and pipelines- Passion for space or sci-fi games

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