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Technical Producer

Open 27d

Summary

Oversee game development workflows, resources, and technical standards for AAA titles at GSC Game World, using Unreal Engine 5 and Atlassian tools.

What You Will Be Working On
  • GSC Game World projects.
As a Producer, you will work with functional and cross-functional teams, fostering a cohesive and productive environment to drive successful development and delivery of projects.

Requirements

  • 4+ years of experience in the gaming industry as a Technical Producer or similar role.
  • Experience with iterative, incremental, and linear (waterfall) development.
  • Systemic approach to issue resolution and product/process creation.
  • Ability to follow guidelines and adapt them when necessary.
  • Team management and conflict resolution skills.
  • Understanding of the Game Development Life Cycle.
  • Competency with Google Suite, Atlassian tools (Jira, Confluence), Miro, Slack.
  • English — Upper Intermediate.
  • Ukrainian — Upper Intermediate.
  • Understanding of Unreal Engine 5.

Duties

Technical Workflow Optimization
  • Analyze and improve production workflows to maximize team efficiency.
  • Ensure the team has the tools, software, and processes needed for high-quality work.
  • Oversee integration of new technologies, tools, and pipelines in collaboration with technical directors and IT.
Resource Management
  • Manage project resources (hardware, software, external services) within budget constraints.
  • Oversee scheduling and workload distribution across technical teams.
Quality Assurance & Technical Standards
  • Collaborate with QA to define technical testing protocols and performance standards.
  • Ensure platform compatibility, optimization, and adherence to AAA-level technical standards.

Preferred Qualifications

  • Advanced technical knowledge in rendering, AI, engine architecture, or systems engineering.
  • Experience with live service or post-launch development for AAA games.
  • Passion for video games and awareness of current gaming technology trends.

Will Be a Plus

  • Understanding of Kanban and Scaled Agile methodologies (SAFe, LeSS, Nexus).
  • Facilitation skills (Six Thinking Hats, Liberating Structures) and team coaching experience.
  • Understanding of team dynamics and change introduction cycles.
  • Prior experience as Developer, Game Designer, or QA.
  • Hands-on experience in AAA projects.

Work Format

  • Office — Prague.
  • Office — Kyiv.
  • Remote.

Hiring Steps

  • Recruiter interview.
  • Technical interview.
  • Cultural interview.


See also

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