Technical UI Designer
TTK Games Technical UI Designer
Summary
Technical UI Designer at TTK Games in Stockholm: turn UI art and UX wireframes into working in-engine interfaces — menus, HUD and customization screens — using Unreal Engine (UMG and Blueprint) with some C++. You'll build reusable UI components, debug and optimize performance across PC, PS5 and Xbox, and improve the studio's UI workflows.
- Convert UI art and UX designs into functional, in-engine UI flows using UMG and Blueprint.
- Build and maintain reusable UI components other designers can build with.
- Implement Menus, HUD, Customization screens, etc. that match the project's visual language.
- Debug and optimise UI performance and behaviour across PC, PlayStation 5 and Xbox.
- Flag implementation constraints to UI Art and UX early, before they become late-production problems.
- Follow and improve the studio's UI workflows and content pipelines.
- Experience implementing AAA UI for console and/or PC.
- Strong hands-on experience building UI in Unreal 4 or 5 with Blueprint and UMG.
- Comfortable with programming in C++ or similar language.
- Comfortable turning detailed visual and UX specs into pixel-accurate, working screens.
- A good eye for detail and a genuine interest in UI craft.
- Nice to have: exposure to AngelScript.
- Nice to have: experience in UX Design.
- Nice to have: experience in UI Art.