UI Artist
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UI Artist at TTK Games in Stockholm designing the visual layer of menus, HUD, and in-game UI for an AAA console/PC title, creating 2D art assets and reusable components with the Design and Art Directors. Core tools are Photoshop, Illustrator, or Figma, with Unreal Engine/UMG as a plus.
- Daily collaboration with Technical UI Designers, championing the art direction across the team.
- Design the visual layer for Menus, HUD and in-game UI, matching the project's visual style.
- Create and maintain 2D art assets and reusable UI components others can build from.
- Build bespoke screen layouts, working with Technical UI Designers to keep them shippable.
- Work with animation and VFX to keep the UI consistent with the rest of the game's feel.
- Experience designing UI for console and PC.
- A portfolio that shows your skillset.
- Strong typography and layout skills.
- Comfortable in Photoshop, Illustrator or Figma, and used to handing off clean, implementation-ready files.
- Nice to have: Experience with Unreal Engine and UMG.
- Nice to have: Experience crafting UX wireframes.
- Nice to have: Experience designing UI with a strong period or genre-specific visual identity.