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UI/UX Artist

Summary

Designs intuitive and engaging user interfaces for AAA games, collaborating with clients in the video game and entertainment industry.

UI/UX Artist at Atomhawk

Preference for hybrid working from our Newcastle studio (Tuesday, Wednesday and Thursdays in-studio) remote working can also be considered in the UK.

As UI/UX Artist at Atomhawk , you’ll design intuitive and engaging user interfaces for AAA games and work with a variety of clients across the video game and entertainment industry.

Key Responsibilities

  • Design clear, intuitive user interfaces for PC and console, balancing usability, functionality, and visual polish.
  • Create wireframes, prototypes, and high-fidelity mockups to explore ideas and communicate design intent.
  • Produce polished UI assets, including icons, menus, and HUD elements, that support and enhance the player experience.
  • Work closely with game designers, artists, and engineers to bring UI into the game engine and ensure it works well in context.
  • Refine and iterate on designs based on feedback from the team, playtest insights, and UX best practices.
  • Help maintain a consistent visual language and user experience across screens, features, and platforms.
  • Keep up to date with relevant UI/UX trends, tools, and workflows.

See also

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