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The Staff UX Designer will lead design of complex audit, financial reporting, and data analytics products, creating AI‑native interaction patterns and prototypes while collaborating with product, engineering, and design teams.
The Marketing Assistant & Graphic Designer supports the retail marketing team at University of Toronto Press by creating visual concepts, designing print and digital collateral, managing social media content, and assisting with events and project coordination, using Adobe Creative Suite and Microsoft 365 tools.
In-house Graphic Designer for the Dallas Mavericks creating visual content across on-court game presentation, in-arena graphics, and off-court marketing, social, and digital channels. Core work involves Adobe Creative Suite, building brand toolkits/style guides, and delivering branded and sponsored campaign assets on deadline.
Senior product designer for WiTi's marketplace who owns discovery and end-to-end UX/UI: running qualitative and quantitative research, usability tests, designing flows, wireframes and high-fidelity prototypes in Figma, working with design systems, product metrics, and cross-functional stakeholders, plus exploring AI to simplify flows.
Senior UI Developer builds and maintains web applications and dashboards using ReactJS, Angular, or VueJS, integrating with REST APIs and optimizing performance for enterprise clients in the telecommunications industry.
The Knowledge Manager oversees document control, records management, and workflow administration for military construction projects, administering PMIS platforms like Kahua and producing dashboards and reports, while coordinating information sharing among project teams.
Lead UI Designer creates pixel-perfect, responsive interfaces and design systems for ecommerce clients, focusing on conversion-led design and brand consistency across the customer journey.
Lead UI Designer creates brand-aligned, conversion-focused interfaces for ecommerce clients, builds design systems in Figma, and mentors junior designers to elevate the agency’s digital output.
Principal UX Researcher at Microsoft AI Monetization to lead mixed-methods research for AI-powered adtech products, shaping user-centered monetization experiences for billions.
Product & brand designer at V7 (London) who owns how the company's AI platform looks and feels end to end — building the marketing site in Framer, designing product UI against a design system, and defining motion, interaction and new visual surfaces alongside engineers.
The Design Integrator coordinates multidisciplinary design reviews for Military Construction (MILCON) projects, facilitating meetings, tracking comments, ensuring compliance with UFC and DoD standards, and supporting project schedules and budgets using Microsoft Office and design management tools.
Design interior and component concepts for Ford vehicles, creating sketches, renderings, and 3D digital models while collaborating on human‑centered, connectivity‑focused projects across automotive divisions.
Senior Product Designer in Warsaw leading end‑to‑end consumer experience design for HelloFresh’s meal‑kit brands, collaborating with product and engineering squads, using Figma, motion design, and AI tools to prototype and ship features.
The intern will create graphics, motion design, and animation assets such as collateral, presentations, banners, GIFs, and short videos, supporting Everon's marketing strategy using Adobe Creative Suite tools like Illustrator, InDesign, After Effects, and Premiere Pro.
Junior communication designer at Avito, working on design and UX.
InFynd is hiring a Video Editor & Motion Graphics Designer in Coimbatore to own end-to-end production of corporate, product/SaaS, AI, and marketing videos — from concept, scripting, and storyboarding through shoots, editing, and motion graphics. Core tools: Adobe Premiere Pro, After Effects, Photoshop, Illustrator, Figma, Canva, and modern AI creative tools.
Dometic's Marine division in Vancouver, BC is hiring a Product Designer (Mechanical) to own end-to-end development of mechanical and electromechanical products for marine control systems. Day to day involves 3D CAD design (Creo Parametric/Windchill), stress analysis, validation testing, documentation, and collaboration with manufacturing and suppliers.
Visual Design Coordinator at Luxer One owns end-to-end creative production: building photo-realistic 3D renderings of package lockers from CAD/STEP files and designing assets for web, print, decks, trade shows, and social, while auditing brand consistency. Key tools include 3D software (SolidWorks Visualize/Keyshot/Blender), Photoshop, Figma, and generative AI tools.
A Senior UI Technical Artist at Ubisoft's Malmö team building in-game UI screens and features for Tom Clancy's The Division 2: Survivors using the node-based editor in the Snowdrop engine. The role bridges art, design and code, iterating quickly with a multidisciplinary team and mentoring peers.
Junior UI/UX Designer at retailcloud, a cloud-based retail POS platform, working from Kozhikode to design interfaces for web, tablet, mobile, kiosk, and POS apps, maintain Figma design systems, and produce marketing/creative assets, leveraging AI-assisted design tools. Requires 0-2 years of experience with Figma, Adobe Creative Cloud, and a strong portfolio.
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