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Software Engineering Intern – Undergraduate
Undergraduate software engineering intern on Sony Interactive Entertainment's Gaming Experience team in San Mateo, CA, building large-scale backend services for PlayStation: designing RESTful APIs, processing large data sets, and gaining hands-on experience with Java, MySQL, Cassandra, Redis, and AWS during a 12-week internship paid at $50/hour.
Software Development Engineer in Test Intern - Master's
SDET intern on Sony Interactive Entertainment's Quality Engineering Media team, building and running Python automated tests for PlayStation video playback and streaming features within Jenkins CI, plus debugging and reporting bugs. A 12-week, on-site Master's-student internship in San Mateo, CA.
Software Engineering Intern (Compilers) - Undergraduate
Undergraduate software engineering intern on Sony Interactive Entertainment's FSEE team in San Mateo, CA, developing the PlayStation SDK's C++ compiler toolchain and developer tools — implementing features, analyzing compiler performance, and building automated tests with C++, Python, and CI tooling.
Software Development Engineer in Test Intern - Undergraduate
Undergraduate intern on the PlayStation App QE team at Sony Interactive Entertainment in San Mateo, CA, prototyping AI-assisted quality-engineering workflows (test planning, CI failure triage, automation debugging) while supporting test automation, regression testing, and release readiness.
Software Engineering Intern – Undergraduate
12-week undergraduate software engineering internship at Sony Interactive Entertainment (PlayStation) in Aliso Viejo, CA, building internal developer tools and applications with React, TypeScript, and Node.js while exploring AI-assisted and agent-based development workflows. Pays a fixed $45.75/hour.
Software Engineering Intern – Undergraduate
Undergraduate software engineering internship at Sony Interactive Entertainment (PlayStation) in San Diego, supporting Global Financial Reporting Systems: building event-driven Go microservices, data pipelines and monitoring, unit tests, and possibly React frontends. A 12-week summer internship paying a fixed hourly rate.
Software Engineering Intern – Undergraduate
12-week undergraduate software engineering internship at Sony Interactive Entertainment's Core Engineering group in Aliso Viejo, CA, working on PlayStation's real-time video streaming services (PS+ Cloud Streaming, SharePlay, RemotePlay) primarily in C++, with possible JavaScript work. Fixed hourly pay; relocation assistance available.
Software Engineering Intern - Master's
Master's-level software engineering intern on Sony Interactive Entertainment's Creative Automation team in Los Angeles, building and testing web applications with ReactJS and Java that deliver personalized PlayStation content across PS5, web, and mobile during a 12-week summer internship.
Software Engineering Intern – Undergraduate
Undergraduate software engineering internship on Sony Interactive Entertainment's Data Plumber team, building and automating the data pipelines and streaming platform that power PlayStation's ML/AI. Day-to-day work centers on Java, Apache Kafka, real-time data processing, and CICD tooling (Docker, Jenkins, Kubernetes).
Web Developer Intern
Internship building and maintaining responsive, mobile-friendly websites on WordPress, including custom pages, themes, layouts, and functionality. Core stack: WordPress, HTML5, CSS3, JavaScript, and Bootstrap.
Ausbildung zum Fachinformatiker für Anwendungsentwicklung (m/w/d) für das Jahr 2027
A three-year vocational apprenticeship (starting 01.08.2027) to become a Fachinformatiker für Anwendungsentwicklung at Vogelsang, a family-owned mechanical engineering group in Essen (Oldenburg). Trainees learn software development and modification in the company's in-house IT team, combined with vocational school at BBS Technik Cloppenburg.
2027 Software Engineering Summer Intern
A 10-week summer software engineering internship at GCM Grosvenor, a Chicago-based alternative asset manager. The intern joins a product-oriented engineering team to design and build applications supporting investment and operations, working with OOP languages (C#, Python, C++, Java), SQL, and web technologies in an Agile, hybrid (Tue–Thu in-office) environment.
Software Engineer - Automation
Builds Python-based test automation frameworks and tools for a cloud-scale SaaS backup platform protecting enterprise data across AWS, GCP, and Azure. Works with EC2, S3, DynamoDB, Lambda, and Kubernetes to design end-to-end integration and load tests.
STAGE - Développeur site web H/F
An internship at the Banque de France (DGSI/DIMEP/SIMS) working on internal and external websites: remediating code-audit findings, improving code quality and best practices, and building evolutions and fixes with unit testing. Core stack is PHP/Symfony with Drupal, Twig, Bootstrap, HTML/JavaScript, plus CI/CD tools (Jenkins, GitLab) and JIRA.
STAGE - ASSISTANT INGÉNIEUR DÉVELOPPEUR INTEGRATEUR (H/F)
An internship (stage) as an assistant development & integration engineer at BASSETTI in Lyon: you gather client requirements, develop technical solutions using existing components, and integrate them into the company's software installed at client sites. Core tech: object-oriented programming, web languages (jQuery, CSS, ASP), and SQL.