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Leads Netflix’s GenAI program for games, prioritizing technical workstreams and driving AI adoption across game studios/platforms. Bridges engineering, studio, and platform teams to align on AI-driven workflows, roadmaps, and tooling.
Staff Engineer building and scaling the data infrastructure powering Unity's Ads business and internal Unity Commons platform, working across large-scale distributed systems, data pipelines, and platform architecture.
Lead the Unity Platforms documentation team, redesigning the content creation lifecycle to be AI-first by leveraging generative AI for drafting, review, and maintenance while building AI 'skills' that serve as a source of truth.
Senior engineer bringing Unity's Real Time 3D runtime to embedded platforms (Embedded Linux, QNX, Android Automotive OS), integrating into native Android apps, profiling performance on constrained SoCs, and partnering with automotive OEM customers.
Senior Infrastructure Security Engineer at Unity's Copenhagen office performing security design reviews, threat modeling, and risk assessments for production infrastructure across cloud environments (GCP, AWS, Azure) with containers/Kubernetes and automation tooling.
The QA Engineer will focus on backend testing, API automation, and performance testing for game platform services. The role involves leveraging AI tools to enhance testing workflows, maintaining test environments, and collaborating with engineers to ensure high-quality releases.
Senior QA Data Analyst at WB Games Montréal verifying, analyzing, and visualizing AAA game telemetry data—building Looker dashboards, writing SQL queries, and translating complex datasets into actionable insights for QA and dev teams.
Staff Software Engineer at Level builds and maintains build/automation tooling, engine systems, and pipelines for gamedev projects, optimizing performance and mentoring junior engineers in Austin.
Why Blee: Blee is an AI-first marketing content compliance platform. PayPal, NerdWallet, and Brex already trust us. We're YC-backed, founded by an ex-Adobe marketing ops leader and former lawyer, and we're…
An HR Data Analyst at Ubisoft develops and maintains HR data solutions, dashboards, and reporting tools, analyzing data from multiple HR systems to support business decision-making.
Designs and assembles visually stunning 3D levels for a hidden-object mobile game using Unity, Maya, and PBR materials while collaborating with artists and designers.
Coordinates supply chain activities for aerospace programs, ensuring material readiness and alignment with program schedules and financial goals.
Builds AI-native frontend applications and user experiences for enterprise marketing workflows using React, Next.js, and TypeScript, collaborating with cross-functional teams.
Senior Project Manager at a digital-first creative agency, leading cross-functional teams to deliver client projects on time, within budget, and to high-quality standards while balancing creative, technical, and business goals.
Senior Data Scientist at NBCUniversal curates and processes large 2D/3D media datasets to train production-grade ML models, collaborating with engineers and TPMs.
Build and own CI/CD, data pipelines, and cloud infrastructure for a robotics AI research team using AWS, Kubernetes, and GitHub Actions to enable reliable, reproducible research deployments.
Test Solution Engineer at Advantest Europe supports semiconductor test systems for IoT, 5G, and AI applications, ensuring chip reliability and performance.
Builds and grows iOS apps from concept to launch, focusing on user needs and app-store optimization.
Freelance editor creates scroll-stopping social ads and microdrama cuts for Inkitt’s AI-native action/sci-fi streaming apps using raw footage and AI assets.
Designs and integrates high-performance, low-power pixel processing engines for Apple’s SoCs, writing RTL and collaborating with verification and physical design teams.
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