Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Scopely Explore (formerly known as Niantic) is looking for a Marketing Director to lead the go-to-market strategy and execution of marketing communication for Monster Hunter Now. The ideal candidate possesses a genuine…
Pikmin Bloom, a geo-location based mobile game developed by Scopely Explore (formerly known as Niantic), launched globally in October 2021, and has been steadily growing its user base - it now has millions of users…
Scopely Explore (formerly known as Niantic) is looking for a Live Events Marketing Manager to lead all aspects of the physical/experiential event production for location specific events for Pikmin Bloom. Live events…
Pikmin Bloom, a geo-location based mobile game developed by Scopely Explore (formerly known as Niantic), launched globally in October 2021 and continues to grow its passionate community around the world. Scopely…
Designs intuitive mobile game UX/UI flows and prototypes for a location-based game, collaborating with cross-functional teams to blend real-world and digital experiences.
A Senior UX Designer at Scopely's Tokyo studio, responsible for end-to-end UX vision for mobile game titles/features, collaborating with cross-functional teams (Game Design, Product, Engineering) to define interaction patterns and high-fidelity designs, using Figma and AI tools, mentoring the design team, and working in-office 3 days a week.
Scopely Explore (formerly known as Niantic), the creator of hit games including Pokémon GO, Pikmin Bloom, Monster Hunter Now, and is seeking a General Manager to lead the Monster Hunter Now franchise. You will lead a…
Develop gameplay and cinematic systems for a new AAA game project using the Frostbite engine. The role focuses on C/C++ programming for 3D animation, audio, and client database development within a collaborative team environment.
Company Overview DiDi Global Inc. is the world’s leading mobility technology platform. It offers a wide range of app-based services across markets including Asia-Pacific, Latin America and Africa, including ride…
Description du poste Au sein de l’équipe Mechanical Products Engineering, rattaché à l’agence de Vitrolles vous occuperez le rôle de Technical Conception Installation des Systèmes Electriques H/F. Vous aurez pour…
Lead Software Engineer on Diablo's server team, defining and evolving the online architecture that powers connected gameplay using C++, distributed systems, and backend data technologies like Redis, Cassandra, and Pulsar.
(English, French to follow) VOLTA is a premier creative studio dedicated to creating high-end 2D and 3D visuals for many of the world’s leading entertainment companies, spanning the realms of video games, movies, and…
Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay. We are looking for a…
[EN] Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay. We are looking…
About Doodle Labs Doodle Labs is a fast-growing technology company building high-performance wireless communications for the drone and unmanned systems ecosystem. Our technology enables reliable, high-bandwidth…
We are seeking a talented and highly motivated Engineer to join our game development studio. As an Engineer, you will play a crucial role in exploring new avenues of gameplay experiences, utilizing latest technologies,…
The Robotics Hardware Specialist will be responsible for the physical assembly, maintenance, and operational readiness of prototype autonomous robotics units, focusing on mechanical integration, electrical systems, thermal management, and lab management.
The Strategic Program Manager will lead partnership programs for the Korean developer market, focusing on agentic AI and new content formats. The role involves building relationships with Korean game developers, translating technical feedback to engineering teams, and driving program success within Meta's ecosystem.
The Software Engineer will design, develop, and maintain software for defense systems using Unreal Engine and C++. The role involves collaborating with cross-functional teams to support the full software development lifecycle and ensure compliance with industry standards.
Tentworks Interactive is seeking a Game Developer to manage the full lifecycle of game creation, from prototyping and coding to polishing and bug fixing. The role requires expertise in specific game programming areas like AI, physics, or rendering, and involves collaboration across design and audio production.
We couldn't check your fit for this role — add a CV to your profile to see it next time.