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Develops and maintains software tools and back-end services for an animation studio, using Python, JavaScript, and Angular to improve production workflows and integrate APIs.
Lead a remote team of engineers to build and ship audio software and AI-powered music production tools using C++, JUCE, JavaScript, and Python.
Lead a team building AI-driven tools and full-stack applications to optimize video game asset pipelines and production workflows using Python, FastAPI, Vue/React, and cloud services.
Leads reliability for Riot Games' AI Efficiency platform, ensuring scalable, secure, and observable AI services through automation and production-readiness.
Principal DevOps/SRE engineer to own and scale the operational foundations for Riot’s AI Efficiency platform, ensuring reliable, secure, and scalable production systems for AI-native workflows.
Analyze and optimize financial data for treasury apps, build Power BI dashboards, and automate processes using Python, .NET, and Excel.
Build and deploy ML models for user personalization, engagement, and fraud prevention in a health-focused walking app used by 15M+ people.
Lead a team of senior product designers to shape mobile loyalty/rewards gaming products, focusing on user engagement, game discovery, and AI-assisted design workflows while driving measurable business outcomes.
Lead the design of Worldscape’s client simulation framework, creating reusable UI components and prototypes for web/mobile apps that power immersive digital twins in logistics, telecom, and defense.
Design intuitive, visually appealing game interfaces and user flows for Kokku Games, collaborating with cross-functional teams and implementing UI in Unity/Unreal using Figma.
Leads a team of game engineers, owning architecture and implementation of gameplay, multiplayer, UI, and rendering systems across Unreal, Unity, and custom engines.
Mid/Senior Game Developer building and optimizing core systems in C++ for Unreal/Unity or proprietary engines to deliver high-performance interactive experiences.
Backend and full-stack game developer building scalable systems, APIs, and services to support game features and tools using Java/Spring and Reactive Streams.
Lead a QA team to test and certify games for major studios, designing test plans, automating workflows, and mentoring analysts using Python and console dev kits.
QA Analyst for game development ensuring product quality via manual and automated testing, bug reporting, and collaboration with dev teams on PC and mobile platforms.
Designs and documents game features, mechanics, and levels for major studios, mentoring junior designers and collaborating across teams.
Build and deploy ML/AI models (classical, deep learning, LLMs) with MLOps/LLMOps pipelines, focusing on production-grade solutions and API integration for enterprise use.
Designs and implements scalable ERP data pipelines and integrations for manufacturing clients, ensuring seamless migration from legacy to modern systems while enforcing data governance and compliance.
Teach part-time courses in visual art, design, art history, or filmmaking at a university, delivering lectures and managing student work.
Lead a team building production-grade tools for video game asset pipelines using Python backends and modern frontends, deploying to cloud while mentoring engineers and shaping agile practices.
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