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Build responsive web and mobile experiences for a next-gen entertainment platform blending gaming, social media, and AI-driven features using React, React Native, and modern tooling.
Develops Android infotainment software for automotive systems, adapting apps to new car platforms with a focus on connected vehicle features using Java/Kotlin, AOSP, and modern architectures.
Lead the design vision for Unreal Engine-based co-development projects, mentoring teams and shaping gameplay, systems, and level design for high-profile client games.
Owns product discovery and feature planning for NetEase’s gaming platform, turning user insights into improvements and driving monetization strategies.
Translates and localizes Simplified Chinese game text into natural, idiomatic English, ensuring tone, humor, and character voice match while managing terminology and collaborating with global teams.
Build and maintain backend services for live games using Scala and GraphQL, collaborating in a creative studio environment.
On-site technician installs, repairs, and maintains casino gaming machines across Minnesota, traveling frequently to customer locations.
Build and maintain production-grade embedded Linux systems for gaming hardware using Buildroot, from bootloader to application layer, focusing on reliability and security.
Implement and adapt UI systems for a simulation game across new platforms, resolutions, and input methods using Scaleform and controller-first UX principles.
Designs and adapts game interfaces for new platforms, focusing on intuitive UX and platform-specific interactions while collaborating with cross-functional teams.
Leads a team to redesign and adapt a complex simulation game’s UI/UX for new platforms, ensuring intuitive, accessible interfaces while preserving depth.
Build predictive models and recommendation engines to personalize offers, predict user LTV, and detect fraud in a high-scale adtech/gaming ecosystem.
Senior Software Engineer builds and scales AI-driven backend systems for Unity’s 3D authoring tools, deploying on Azure/GCP with Kubernetes, CI/CD, and observability to power AI-assisted game creation.
Build and maintain the embedded software and data pipelines for UMI devices that collect sensor data to train humanoid robots, ensuring high-quality, synchronized multi-modal recordings.
Builds full-stack .NET applications for game development using C#, Azure, and Angular 19, owning projects from design to deployment.
Builds and maintains backend systems (CMS, APIs) and cloud infrastructure for an educational media company’s interactive apps using Java Spring, MySQL, and AWS.
Designs and operates Kubernetes-based hybrid-cloud infrastructure for a Formula 1 team, building self-service platforms and automating CI/CD to improve developer experience.
Build and maintain web and backend systems for an AI-enhanced gaming company, collaborating with senior developers to improve user experiences and automate workflows.
Design and maintain cloud-native infrastructure and CI/CD pipelines for a gaming software company, implementing monitoring and collaborating with engineering teams.
Senior Data Engineer builds scalable cloud data pipelines and AI-ready datasets for esports and gaming ecosystems using Python, SQL, BigQuery, and dbt.
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