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Build and scale Vortex, a desktop mod manager used by millions, using TypeScript, React, Node.js, and Electron across Windows and Linux.
Build and maintain a Flutter companion app, WebGL game site, and MongoDB backend; integrate Shopify and embed AI tools to accelerate development and reduce manual workload.
Demonstrate Databricks’ data/AI platform to UK customers, build POCs in Spark/Python/Java/Scala, and advise on big-data architectures to solve enterprise challenges.
Builds backend systems to detect and prevent harmful content and behavior on Discord, ensuring a safe gaming community.
Builds and maintains automated test frameworks for native iOS and Android mobile apps, integrating tests into CI/CD pipelines to achieve 80% test coverage.
Build and refine flight simulation software modeling aircraft navigation, FMS logic, and cockpit visualization using C++, JavaScript/Node.js/Electron, and X-Plane SDK.
Develops Unity-based projection games and immersive environments that transform bowling centers into interactive entertainment experiences.
Build and deploy machine-learning models to improve inflight entertainment systems, analyzing user data to enhance content recommendations and system performance.
Senior engineer building and scaling Unity’s internal data platform to power analytics and decisions across its games and services.
Senior Web Engineer builds accessible React/Next.js frontends and ASP.NET Core services for Rockstar’s online gaming platforms, integrating APIs and optimizing performance.
Maintains and improves firmware and software for fitness equipment, ensuring reliability and performance in real-world use.
Builds and maintains scalable front-end and back-end features for gaming and esports products using React and other modern web technologies.
Builds web and Android interfaces for robotics systems, focusing on real-time 3D rendering, telemetry, and resilient offline-first apps using TypeScript, React, and Android SDK.
Creates trailers and motion graphics for casual PC/mobile games using After Effects, Premiere Pro, and AI tools, with optional Unreal Engine/Blender work.
Conducts UX research for Google Play, using interviews, usability tests, and data analysis to shape app/game monetization and developer tools.
Build Android XR libraries and tools that enable developers to create spatially-aware, AI-powered experiences for smart glasses and headsets using cutting-edge technologies.
Lead a team building sports-performance software that captures video, analyzes data, and helps athletes and coaches train and compete, using full-stack engineering and cloud technologies.
Senior Design Researcher at Hudl leads user research for hardware products like automated capture and wearables, using qualitative/quantitative methods and AI tools to inform product decisions.
Build and scale backend services and infrastructure for a gaming platform using TypeScript/Node.js and Kubernetes, integrating AI across systems.
Designs and maintains backend services and infrastructure for a real-time, high-load gaming platform using TypeScript/Node.js, Kubernetes, and CI/CD pipelines.
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