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Leads the UI team for a AAA first-person shooter, architecting and optimizing Snowdrop-based UI systems, enforcing standards, and mentoring integrators to deliver polished, accessible, and performant in-game interfaces.
Senior Data Scientist at SEGA Europe designing and deploying AI-powered solutions, embedding LLMs and RAG into business workflows using Databricks and modern AI frameworks.
The Company: Faraday Future (FF) is a California-based global technology company focused on the design, engineering, and intelligent operation of electric vehicles and embodied AI systems. Under its expanded EAI…
The Company: Faraday Future (FF) is a California-based mobility company, leveraging the latest technologies and world’s best talent to realize exciting new possibilities in mobility. We’re producing user-centric,…
The Company: Faraday Future is a California-based technology company focused on the design, engineering, and development of intelligent, connected electric vehicles and related artificial intelligence–enabled…
Consult with mobile gaming app partners to optimize user experience, revenue, and retention using data analysis, A/B testing, and AI-driven recommendations.
Who We Are Mishimoto’s mission is to empower automotive enthusiasts through engineered solutions that elevate performance, reliability, and design — enabling them to push their vehicles further with confidence. Our…
Senior Video Designer creates mobile-game ad creatives, turning game mechanics into engaging hooks and narratives optimized for performance using After Effects and AI tools.
Design and build backend systems in Java for large-scale applications, primarily in gaming, while collaborating with cross-functional teams.
Build and maintain scalable web and mobile features for Candy Crush Saga using TypeScript, React, Node.js, and Java, ensuring performance and real-time play for millions of users.
Build and optimize full-stack features for mobile games like Candy Crush Saga using TypeScript, React, Node.js, and Java, while maintaining scalable backend systems and APIs on GCP.
Site Reliability Engineer for EA’s Worldwide Localization Team, designing and operating multi-cloud infrastructure (AWS/Azure) to ensure reliable, scalable localization tools for global gaming.
Lead end-to-end data science projects to boost player engagement and monetization in social casino games using ML, reinforcement learning, and A/B testing.
Architect and maintain a multiplayer backend for VR games on Azure, PlayFab, and Photon, ensuring zero-downtime deployments and live-ops automation.
Architects and maintains multiplayer backend infrastructure for VR games using Azure, PlayFab, and Photon, automating CI/CD pipelines and optimizing cloud costs.
Lead a team of data scientists to measure, model, and forecast marketing investments for mobile games using AI, causal inference, and mobile marketing measurement techniques.
Designs, builds, and maintains Workday integrations (Studio, Orchestrate, APIs, Core Connectors) to ensure seamless HR data flows for a global entertainment technology company.
Develop and verify C/C++ embedded software for automotive systems, integrating with customer vehicles and test environments while ensuring safety and reliability in a Linux-based workflow.
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