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Lead cross-functional teams to deliver software and tools that power Netflix Animation Studios’ animated films, coordinating between engineers, artists, and production to align creative vision with technical execution.
Lead anti-cheat and game-security initiatives for Call of Duty, defining strategy and roadmaps for detection, enforcement, and prevention systems to protect fair play at scale.
Designs core features and experiences for a gaming-focused product studio, shaping user interfaces and interactions for players and creators.
Programs gameplay systems and features for the Far Cry franchise using C++ and engine tools.
Develops and maintains gameplay systems for the Far Cry franchise using C++ and engine tools.
Designs and implements core game mechanics and systems for PC, console, and mobile titles using C++ and Unity.
Leads multi-year tech enablement programmes in LEGO’s innovation lab, driving AI adoption and cross-functional workflow improvements to accelerate product development and play-based innovation.
Build and optimize data pipelines and schemas for EA’s gaming platforms using SQL, Python, and AWS to deliver real-time insights and enhance player experiences.
Lead a team of SQL Server engineers to maintain and optimize Rockstar’s large-scale gaming databases, ensuring high availability, performance, and automation for online titles.
Lead the product vision for Rockstar Games' online platform, coordinating backend systems and cross-functional teams to deliver scalable, secure live-service experiences like GTA Online.
Builds and maintains online services for Rockstar’s games using C#, MSSQL, and React, including matchmaking, cloud saves, and leaderboards.
Lead a team building and maintaining .NET and React systems that power Rockstar’s online games and player experiences, ensuring high performance and security.
Oversee cross-functional IT and security projects for a game studio, coordinating teams and ensuring on-time delivery of large-scale creative initiatives.
Build and deploy Rockstar’s online game services and tools using CI/CD pipelines, containerization, and scripting to ensure fast, reliable software delivery.
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an…
Builds and maintains high-throughput streaming/batch data pipelines for game analytics, focusing on real-time player data ingestion, transformation, and schema governance to enable data-driven insights for Rockstar’s games.
Builds and maintains backend tools for game development using Java, Spring Boot, and Kafka to support Rockstar’s studios worldwide.
Builds and maintains tools/pipelines for artists in game development, focusing on photogrammetry, automation, and workflow efficiency using Python and DCC tools like Houdini/ZBrush.
Build and maintain procedural art tools and pipelines for Rockstar’s game development teams using Python and DCC software like Houdini and Zbrush.
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