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Build and maintain internal web tools using React and .NET to support game development at Rockstar Games' Dundee studio.
Senior Web Engineer at Rockstar Games builds and maintains high-performance web services and APIs for gaming platforms using React, Next.js, and ASP.NET Core, with a focus on accessibility and integration.
Builds scalable server-side systems for Rockstar’s online game services using C#/.NET, SQL Server, and IIS to power matchmaking, cloud saves, leaderboards, and player stats.
Builds backend tools for game development using Java, Spring Boot, and Kafka to support Rockstar’s in-house production systems and APIs.
Builds and improves in-house UI tools and editors for Rockstar’s games using C#, WPF, and MVVM patterns to streamline content creation.
Design visually stunning, user-friendly digital experiences for Rockstar’s games and marketing, collaborating with cross-functional teams to bring interactive UI and animations to life.
Senior Network Engineer at Rockstar Games in Carlsbad, CA, maintaining global LAN/WAN/Edge infrastructure for millions of players using Cisco, Palo Alto, and BGP.
Lead threat-intelligence investigations to detect and prevent fraud and malicious activity for Rockstar’s live-service games, using OSINT, SQL, and automation.
Lead threat intelligence and investigations to protect Rockstar’s live games and IP from malicious actors and insider threats using OSINT, SQL, and automation.
Design Engineer builds polished, interactive digital experiences and animations for web and media, bridging design and engineering with code and tools like React, GSAP, and Figma.
Senior security engineer who embeds security into CI/CD pipelines, tunes SAST/SCA tools, and partners with dev teams to find and fix vulnerabilities in large-scale game software.
Design and validate telemetry schemas for game analytics at Rockstar Games, ensuring reliable, scalable data pipelines that support reporting and machine learning across titles.
Protects Rockstar’s AAA multiplayer games from cheaters, exploits, and account takeovers by analyzing threats, tuning anti-cheat systems, and collaborating with engineering/product teams to mitigate risks.
Senior C++ engineer on Rockstar’s Core Security team, building anti-cheat and anti-tamper systems to protect online games like GTA V and Red Dead Redemption.
Reverse engineer and debug game software to design anti-cheat systems, analyze exploits, and protect player experiences in AAA titles.
Leads a team to protect Rockstar Games' online titles from cheats, vulnerabilities, and exploits, ensuring a secure and fair player experience.
Senior Narrative Designer at Gameloft Montréal to craft branching stories, dialogue, and quests for a new Dungeons & Dragons action-RPG/survival game, collaborating daily with level designers and writers.
The Portfolio Growth Manager oversees ad monetization, product marketing, and light paid marketing for a mobile gaming studio’s back-catalogue titles, using AI and automation to streamline workflows and improve portfolio-wide growth with minimal manual effort.
Designs and implements gameplay mechanics in Unreal Engine 5 using Blueprints and Sequencer for a PC game studio, collaborating with designers to prototype and refine innovative game experiences.
Build and optimize C++ code for PC games using Unreal Engine 5, collaborating with a global team to implement features and tools for strategy games.
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