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Design and implement core gameplay mechanics for an open-world action RPG, collaborating with artists and engineers to tune and balance multiplayer features in Unreal Engine 5.
Analyzes mobile UA creative performance (e.g., CPI, ROAS) to optimize ad spend, production, and scaling for Warner Bros. Discovery’s gaming and media assets, using SQL, BI tools, and attribution data.
Leads product strategy for a game studio team, defining features and roadmaps to deliver engaging video games.
Oversee security operations for Discord’s gaming-focused platform, ensuring safety and compliance across user communities.
Integrates and validates dexterous robotic hand subsystems for humanoid robots, collaborating with mechanical, electrical, and software teams to ensure high-performance motion, sensing, and control in a fast-paced robotics environment.
Build and optimize speech AI models for text-to-speech and speech-to-text to power AI-driven game characters and virtual worlds.
Build and optimize a Unity-based digital twin of a surgical robot, focusing on 3D physics, kinematics, and XR performance.
Builds core gameplay and engine systems in Unreal Engine 5 using C++ and Blueprints for a new original game, focusing on performance, multiplayer, and cross-disciplinary collaboration.
Pre-sales consultant partners with sales to advise enterprise retailers on adopting Tulip’s retail platform, delivering tailored demos and solution designs that connect tech capabilities to business outcomes.
Senior engineer building and scaling live mobile games, owning architecture and production systems for millions of daily players using Unity/C#, Go, AWS, and Kubernetes.
Build and maintain a real-time Sim Racing platform: collect race telemetry, run distributed services, and ship UIs for pilots, centers and operators using Python, React and TypeScript.
Build and maintain a connected Sim Racing platform: real-time data pipelines, distributed services, and UIs for pilots, centers, and operators using Python, React, and TypeScript.
Build and validate Tripledot’s experimentation platform by writing Python prototypes, running A/B tests, and ensuring statistical rigor for mobile games like Woodoku and Solitaire.
A Talent Partner at Scopely manages end-to-end hiring for technical roles (engineering, data, AI/ML, marketing, and product) by sourcing candidates, building pipelines, and advising leaders on talent strategies. Focuses on gaming/tech talent in a fast-growing, global games company.
Leads a team to design and implement AI-driven gaming algorithms, combining mathematics, recommendation systems, and reinforcement learning for global gaming platforms.
Build and maintain end-to-end mobile test automation suites using Playwright for iOS and Android apps, report defects, and help the team improve quality standards.
Intern on the AirPods hardware team, prototyping, debugging, and validating tiny audio electronics from design to factory builds.
Arketa is building the operating system for modern fitness and wellness. Our mission is to make wellness more accessible by empowering studios and wellness entrepreneurs to grow beyond in-person classes. We provide a…
Manages schedules, logistics, and cross-functional teams to deliver hardware diagnostics software on time for AMD’s product engineering teams, coordinating with global partners and customers.
Develops and optimizes GPU drivers and graphics stack for Pixel devices, working on kernel/user-space code, performance tuning, and hardware bring-up.
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