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Build and optimize speech AI models for text-to-speech and speech-to-text to power AI-driven game characters and virtual worlds.
Build and optimize a Unity-based digital twin of a surgical robot, focusing on 3D physics, kinematics, and XR performance.
Builds core gameplay and engine systems in Unreal Engine 5 using C++ and Blueprints for a new original game, focusing on performance, multiplayer, and cross-disciplinary collaboration.
Pre-sales consultant partners with sales to advise enterprise retailers on adopting Tulip’s retail platform, delivering tailored demos and solution designs that connect tech capabilities to business outcomes.
Senior engineer building and scaling live mobile games, owning architecture and production systems for millions of daily players using Unity/C#, Go, AWS, and Kubernetes.
Build and maintain a real-time Sim Racing platform: collect race telemetry, run distributed services, and ship UIs for pilots, centers and operators using Python, React and TypeScript.
Build and maintain a connected Sim Racing platform: real-time data pipelines, distributed services, and UIs for pilots, centers, and operators using Python, React, and TypeScript.
Build and validate Tripledot’s experimentation platform by writing Python prototypes, running A/B tests, and ensuring statistical rigor for mobile games like Woodoku and Solitaire.
A Talent Partner at Scopely manages end-to-end hiring for technical roles (engineering, data, AI/ML, marketing, and product) by sourcing candidates, building pipelines, and advising leaders on talent strategies. Focuses on gaming/tech talent in a fast-growing, global games company.
Leads a team to design and implement AI-driven gaming algorithms, combining mathematics, recommendation systems, and reinforcement learning for global gaming platforms.
Build and maintain end-to-end mobile test automation suites using Playwright for iOS and Android apps, report defects, and help the team improve quality standards.
Intern on the AirPods hardware team, prototyping, debugging, and validating tiny audio electronics from design to factory builds.
Arketa is building the operating system for modern fitness and wellness. Our mission is to make wellness more accessible by empowering studios and wellness entrepreneurs to grow beyond in-person classes. We provide a…
Manages schedules, logistics, and cross-functional teams to deliver hardware diagnostics software on time for AMD’s product engineering teams, coordinating with global partners and customers.
Develops and optimizes GPU drivers and graphics stack for Pixel devices, working on kernel/user-space code, performance tuning, and hardware bring-up.
Designs and animates mobile game UI/UX for hit hybrid-casual titles, building reusable systems in Figma and Unity to enhance player engagement and accessibility.
Build and maintain scalable .NET microservices for a global family-entertainment platform, using Docker, cloud/on-premise hybrid systems, and AI tools to accelerate development and integration.
Designs and maintains ETL pipelines and cloud-based data workflows for EA’s games, using SQL, Python, and cloud tools to deliver analytics that inform game development.
Lead the design and implementation of scalable data pipelines and architectures at EA, using Python, Spark, Kafka, and AWS to improve data quality and business decision-making.
Lead a team to design, optimize, and scale self-hosted databases and data pipelines for a major game studio, ensuring performance and compliance while mentoring engineers.
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