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Senior backend developer building and maintaining high-availability Java/Spring Boot microservices on AWS that handle millions of customer records for a gaming-industry customer data platform.
Build and maintain Unity’s data infrastructure to support game development and analytics for creators worldwide.
Builds and maintains data infrastructure for Unity’s game engine, enabling analytics and insights for developers and internal teams.
Builds and maintains full-stack applications for a sports-tech platform, using Python and React to deliver data-driven insights for coaches and players.
Builds and improves web-based coaching and sports-analysis tools using Python and React across the full stack.
Build and maintain scalable full-stack systems for a mobile game studio, using modern web and game technologies.
Build full-stack web apps that turn match video and AI-generated insights into coaching tools using Python/Django, TypeScript, Node.js, and React.
Build full-stack sports analytics tools that turn AI-captured match video into insights for coaches and players using Python, Django, TypeScript, Node.js, and React.
Build full-stack web apps that turn match video and AI-generated insights into tools coaches use daily, using Python/Django, TypeScript/React, and Node.js.
Build and scale backend services, cloud infrastructure, and internal tools that power Subway Surfers, a mobile game with billions of downloads.
Builds and maintains web and mobile game services using modern full-stack tools and cloud infrastructure for SYBO Games' titles.
Build and scale backend services, cloud infrastructure, and internal tools that power the Subway Surfers mobile game, ensuring reliability for millions of daily players.
Builds and maintains the frontend of a global sports-tech platform used for communication, payments, and athlete development, collaborating with designers and other developers.
Build a global sports platform’s frontend, crafting user-friendly interfaces and collaborating with designers to enhance athlete communication and development.
Principal Java Engineer leading backend development for Razer Gold, modernizing core services and guiding a team through technical challenges.
Junior DevOps Engineer maintaining cloud infrastructure for Tencent’s global gaming services, handling deployments, monitoring, and incident response for game platforms.
Maintains and monitors overseas game infrastructure, deploys updates, and troubleshoots reliability issues for Tencent’s Interactive Entertainment Group.
Build and evolve live mobile games like Candy Crush Soda Saga, designing gameplay and monetization systems in C++ for millions of daily players.
Build and maintain CI/CD pipelines and Kubernetes infrastructure for Frostbite, EA’s game engine, using Azure DevOps, Terraform, and Python.
Build 3D robotics simulation scenes in Lucky Engine (C#/Unity-like) to generate training data for AI robots, using assets, scripting, and sensors.
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