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Senior Backend Developer builds and evolves Symfony-based APIs and services for a digital fitness platform, using Domain-Driven Design and custom CMS to power personalized workout experiences.
Build and maintain full-stack web platforms for serious games using PHP/Laravel and Vue.js, collaborating with designers and artists to deliver educational and impactful gaming experiences.
Develop and modernize a sports timing platform by migrating legacy PHP to Java, integrating with event systems and collaborating with mobile/web teams.
Develop and maintain PHP and Java (Spring Boot) software for sports timing platforms, bridging legacy systems and new solutions for event organizers and timers.
Senior backend engineer building scalable online services for the Star Citizen universe using Node.js and TypeScript.
Leads backend technical direction for an animated feature at Netflix Animation Studios, troubleshooting pipelines and collaborating with TDs and engineers to maintain lighting, rendering, and compositing standards.
Senior backend engineer building scalable game systems and DevOps tooling for mobile multiplayer games using Node.js/C# and cloud infrastructure (AWS/GCP).
Build and optimize backend services for Unity’s Package Manager using Node.js, C#, or C++ while collaborating with UX and editor teams to enhance developer experience.
Build and maintain gaming platforms using Elixir/Erlang, Java, Node.js, and React in a microservice architecture.
Build and scale backend systems for a live mobile game, collaborating with Unity client engineers to support liveops and game releases.
Build AI-powered tools and scalable apps to enhance player experiences at a major game studio, using modern web tech and mentoring junior engineers.
Build and maintain web APIs for a gaming company using JavaScript, contributing across the full software development lifecycle in a hybrid role.
Senior backend DevOps engineer building and scaling cloud infrastructure, CI/CD pipelines, and server-side systems for free-to-play games using AWS/GCP, Kubernetes, and Node.js/C#.
Build and maintain full-stack web apps for EA using Next.js, TypeScript, Node.js, and NestJS, integrating third-party APIs and headless CMS like Contentful.
Builds and maintains high-performance C++ components for real-time device communication in Haply’s robotics SDK and backend, ensuring low-latency performance and robust APIs.
Build and maintain the real-time C++ backend and SDK that connects Haply’s robotics hardware to global applications, focusing on low-latency communication and hardware/software integration.
Lead full-stack development using Go and React to architect scalable systems for gaming and digital commerce platforms.
Senior full-stack developer building a scalable, secure serverless cloud platform for Toon Boom’s 2D animation SaaS using TypeScript, AWS Lambda, and modern observability tools.
Leads backend microservices development in Go for a high-scale gaming platform, optimizing performance and concurrency in a player-focused environment.
Build and optimize high-performance back-end systems for a video platform, including APIs, databases, and caching to support millions of users.
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