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DevOps Engineer maintains multiplayer game infrastructure, automates deployments with Terraform/Ansible, and troubleshoots live incidents for studios and publishers.
Build and maintain Python-based test automation frameworks (PyTest) for complex systems, integrating them into CI/CD pipelines to ensure robust, scalable software quality across industries like telecom, automotive, and healthcare.
Designs and implements automated test equipment and programs to verify hardware quality in manufacturing, specializing in structural and functional testing for electronic products.
Lead the iOS and React Native teams to build and maintain the next version of TouchTunes’ in-venue music and entertainment app, integrating React Native modules into a native Swift/SwiftUI codebase while driving AI-assisted development practices.
Develops and maintains software for robotic surgical instrument manufacturing, ensuring kinematic performance and safety through control systems and algorithms in C#/Python.
Develops real-time rendering shaders and visual effects for mobile games using Unity/HLSL, optimizing them for mobile GPUs and creating unique, satisfying visuals.
Build and maintain scalable backend services for a global game-commerce platform, integrating payment gateways and optimizing card-transaction flows using PHP (Symfony) and Go.
Senior Backend Engineer builds and scales secure, performant APIs and systems for Boxed.Gg, a platform blending digital collectibles with tangible rewards for a global community of 500k+ collectors.
Design and implement game systems, mechanics, and tools in Unity using C# and configuration files to shape player experiences in a social role-playing game.
BI/Data Analyst builds and maintains Power BI dashboards, analyzes client data, and communicates with stakeholders to deliver business insights using SQL, DAX, and Power Query.
Lead a team of Sound Designers to craft immersive audio for Witcher 4 using Unreal Engine 5, Wwise, and in-house tools.
Technical Project Manager to coordinate the development of Flipper’s BUSY Bar, a smart productivity tool, by organizing sprints, breaking down requirements, and aligning engineering, design, and operations teams.
Builds a cloud-connected web app for autonomous lawn mowers, handling mapping, scheduling, fleet control, and analytics with full-stack development and cloud infrastructure.
Develops cross-platform music creation apps, plugins, and virtual instruments using C++ and frameworks like Qt or JUCE.
Owns monetization strategy for mobile apps in Family Safety/Parental Control, running A/B tests and optimizing subscriptions to grow revenue.
QA engineer builds and runs automated tests (Selenium, API) for a high-load live-entertainment platform, verifying new features and shipping them daily.
Design and lead ML architecture for sports-tech products, building scalable inference pipelines and real-time 3D systems that power immersive fan experiences.
Build a VR streaming app for Meta Quest using TypeScript, React/Next.js, Node.js, and WebXR, extending an existing headset app with a PWA approach.
Oversee enterprise-scale data governance for a global data warehouse, shaping policies on security, compliance, and access while collaborating with cross-functional teams in a fast-paced gaming SaaS environment.
Build and maintain scalable ETL pipelines on Databricks and AWS to power analytics for live gaming operations.
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