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Senior DevOps Engineer builds and maintains cloud infrastructure, deploys CI/CD pipelines, and manages Kubernetes clusters for a gaming company using AWS.
Build and scale backend services for Avakin Life, a social gaming platform, using Go in a remote EU/UK team focused on reliability, security, and performance.
Build and maintain the video-streaming infrastructure that powers an online-gaming platform, focusing on low-latency, high-availability delivery to global players.
Lead the architecture and development of cross-platform mobile apps using React Native, optimizing performance and scalability for iOS and Android.
Builds real-time frontend apps in TypeScript/React to control and monitor robotic swarms for Quantum Systems.
Build and optimize scalable backend APIs using Python and Django for a gaming-focused platform, focusing on database performance and CI/CD pipelines.
Senior DevOps engineer owning cloud infrastructure (AWS/Azure), CI/CD pipelines, and security for a multi-studio game publisher, ensuring uptime and scalable LiveOps environments.
Senior Java backend engineer building and maintaining scalable server systems for a live multiplayer game platform, collaborating with Unity developers and mentoring junior engineers.
Senior Java backend engineer building scalable live services for a game studio, integrating with Unity and mentoring junior engineers.
Build and scale the blockchain backend for a play-to-earn sports gaming platform, writing smart contracts, wallets, APIs, and infrastructure in Go/Solidity to power tokenized rewards and secure transactions.
Design and maintain cloud infrastructure for a video-game studio, collaborating with engineers to optimize CI/CD pipelines and game-dev workflows.
Designs and builds backend services in Java/Spring Boot for game development, working with MySQL and collaborating across global teams.
Senior Backend Engineer builds and maintains cloud services for real-time collaboration, build pipelines, and APIs that power Unity’s editor, in a cloud-native environment.
Design and maintain cloud infrastructure for a gaming company, implementing automation and ensuring scalable, reliable systems on AWS/Azure.
DevOps Engineer maintaining cloud infrastructure (AWS/Azure) and CI/CD pipelines to support game development workflows, ensuring reliability and scalability.
Senior DevOps Engineer builds and optimizes CI/CD pipelines and automation for entertainment-industry software using Python and Java in a hybrid London role.
Designs and maintains cloud infrastructure and CI/CD pipelines for a UK game studio, automating deployments and optimizing performance.
Build and maintain backend systems for a AAA game studio using Java, Spring Boot, Kafka, and MySQL to power global game development workflows.
Senior DevOps Engineer at WB Games to automate and optimize Unreal Engine 5 build pipelines and CI/CD for game development.
Lead backend architecture, build scalable Java APIs, and design data pipelines for a sports-focused technology product, with occasional frontend contributions.
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