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Build and maintain cloud infrastructure and backend services for an Unreal Engine 5 game using Golang, AWS, and event-driven architecture, with on-call support and CI/CD responsibilities.
Build and maintain cloud infrastructure and backend services for a new Unreal Engine 5 game using Golang, AWS, and event-driven architecture.
Maintains and optimizes video-streaming infrastructure for an online gaming platform, ensuring low-latency delivery and high availability.
Principal DevOps Engineer builds and secures Catapult’s global cloud platform for sports performance, automating infrastructure with Terraform/Ansible and embedding observability, CI/CD, and compliance into pipelines.
Build and maintain CI/CD pipelines and cloud infrastructure for iOS and Android apps, automating builds, tests, and deployments to ensure fast, reliable releases.
Build and optimize high-performance frontend apps for online games using React, TypeScript, and AI-powered dev tools like GitHub Copilot and Claude Code.
Senior DevOps Engineer at Rocksteady Studios building and optimizing CI pipelines, build farms, and automation for Unreal Engine 5 game development in London.
Builds and maintains scalable backend APIs and integrations for a game engine, working across the full software lifecycle in a small team.
Build and maintain AI/ML infrastructure for mobile games, deploying models that serve millions of players and optimizing internal tools using Kubernetes, Terraform, and cloud platforms.
Build and own scalable React/TypeScript frontend features for a digital intelligence platform used by 2,500+ enterprises to analyze trends, ads, and consumer behavior across mobile, web, and gaming.
Develop mobile apps (iOS/Swift) and integrate AI tools into workflows, solving system-level problems for a media-focused product.
Senior DevOps Engineer maintains build/CI systems (Jenkins, Gerrit, Incredibuild) and automates tooling for C++/Qt projects in the entertainment-industry hardware/software company.
Develops 3D simulations and environments using Panda3D, Python, and C++ for a game studio, collaborating remotely on codebases and performance optimization.
Build backend tools in Java/Spring Boot for Rockstar’s game studios, including REST APIs, Kafka pipelines, and MySQL systems to support game development workflows.
Build backend services in Java/Spring Boot to power tools for game development, including REST APIs, Kafka pipelines, and MySQL-backed systems.
Build and optimize data pipelines that feed football analytics and prediction models for a sports analytics company.
Develops firmware for UMI data-collection devices, ensuring reliable sensor data capture and quality for robotics applications using C++ or Python.
Build Android TV apps using Java/Kotlin, integrate REST APIs, and implement UI best practices for a smooth user experience.
Builds interactive 2D/3D web games and rich interfaces using HTML, CSS and JavaScript in a hybrid agency role.
Build and own the data platform for humanoid robots, designing scalable pipelines to process petabyte-scale telemetry and support ML model development and system monitoring.
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