Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Lead the QA team for Minecraft Blast, defining testing standards, mentoring engineers, and ensuring flawless gameplay across devices and regions.
Test and polish Turkish-localized video games for grammar, cultural fit, and UI consistency across consoles and mobile, working remotely with a global team.
Build and deploy AI-powered applications (LLMs, agents, RAG) using Databricks and modern frameworks to automate workflows and enhance decision-making across SEGA’s games business.
Leads firmware development programs for Poly video collaboration products, coordinating embedded teams, ODM partners, and cross-functional stakeholders to deliver next-gen conferencing solutions.
Leads the product vision and roadmap for an online multiplayer RPG, balancing player insights with data-driven decisions to ship features and manage live operations.
Builds and optimizes offline/online game features for EA SPORTS NHL, focusing on cross-platform scalability and AAA-quality performance using C++ and client-server architectures.
Designs immersive, triple-A game levels for the Call of Duty franchise, scripting tools and iterating on gameplay systems to deliver polished, player-first experiences.
Builds and maintains Python-based middleware and APIs that integrate enterprise systems, using PostgreSQL, RabbitMQ, and Redis for distributed services.
Own the end-to-end lifecycle of professional studio monitors, from customer insights and business cases to launch and post-launch, balancing acoustics, electronics, and market needs.
Leads the product design team to shape sports, gaming, and fan experiences for a global platform, focusing on intuitive and engaging user interfaces.
Designs pixel-perfect UI and complex product systems for next-gen digital sports experiences, leading design direction for global audiences.
Leads multi-disciplinary teams to deliver complex digital projects that enhance fan experiences using real-time sports data and partnerships with major leagues.
Full-stack developer building a video-processing pipeline with OCR for golf swing analysis, integrating with embedded Linux devices (Rockchip) and QT-based UIs.
Designs progression, economy, and engagement systems for a live mobile first-person shooter, balancing metagame features and analyzing player data to sustain long-term retention.
Designs and implements enemy AI, behaviors, and boss encounters for a first-person shooter mobile game, ensuring polished, challenging combat experiences.
Lead a team to design UI/UX for a new mobile game, from wireframes to Unreal Engine implementation, while mentoring designers and aligning flows with live-service needs.
Owns and optimizes CI/CD pipelines, build systems, and cloud infrastructure to ship multi-platform games (PC/console) efficiently using Unreal/Unity, Docker/Kubernetes, and AWS.
Builds and runs tests for Unity Studio, a browser-based 3D authoring tool, ensuring quality across features in a fast-moving product team.
Lead the product strategy and roadmap for FishWorld, a live social game, focusing on growth, monetization, and player experience while modernizing systems and leveraging data and AI.
We couldn't check your fit for this role — add a CV to your profile to see it next time.