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Design and implement multiplayer game mechanics in Unreal Engine using visual scripting, balancing features based on playtest feedback and live data.
Build and scale backend services, cloud infrastructure, and observability for Subway Surfers, ensuring reliable Live Ops and game features for millions of daily players.
Senior Data Scientist designs and runs incrementality tests to measure the true impact of marketing efforts, translating model outputs into actionable commercial insights for a gaming company.
Build and test Unity Studio, a browser-based 3D authoring tool, by designing and executing end-to-end tests and collaborating with a cross-functional team to shape the future of web-based 3D creation.
Build and maintain Discord’s safety infrastructure, including content moderation and abuse detection systems, using Python, Rust, and TypeScript at massive scale.
Owns the Metall CAD application on the MegaCAD platform, driving its feature roadmap and aligning product strategy with the needs of metalwork professionals.
Senior PHP backend engineer building scalable server systems for live multiplayer games, maintaining gameplay features and backend infrastructure in a distributed team.
Builds AI-driven test automation and quality engineering pipelines for game content and systems at a major game studio.
Senior Full-Stack Developer builds and optimizes web games and backend services for PlayVersa, a crypto betting and gaming platform, using React, HTML5 Canvas, Node.js, and SQLite.
Provide hands-on desktop, network, and system administration support for a visual-effects studio, maintaining IT infrastructure and security for onsite and remote teams.
Mid-level UI artist at a mobile game studio, crafting polished in-game interfaces and visuals while collaborating with designers and engineers.
Mid-level programmer building mobile games in a collaborative studio, contributing to gameplay systems, tools, and features using industry-standard engines and practices.
Leads QA for a live Unity game studio in Auckland, ensuring quality across complex systems and regular content updates with a collaborative, shared-responsibility approach.
Lead the multiplayer product vision for Minecraft, shaping features that connect millions of players globally and enhance their collaborative play experiences.
Designs and develops factory test solutions for Amazon’s consumer electronics like Kindle, Echo, and Fire TV, ensuring high-quality mass production and collaborating with global manufacturing teams.
Develop core systems for AAA video games at a large independent studio, working across PC, console, and mobile platforms.
Owns mobile app quality for a major iOS/Android feature: designs test strategy, runs functional/regression cycles, and ensures smooth releases across both platforms.
Evaluates manufacturing/engineering workflows and implements AI solutions to streamline operations and improve efficiency across the business.
Build and maintain a multi-tenant SaaS platform for golf venues, handling bookings, payments, and memberships using Next.js, React, Node.js, and MySQL.
Design and build the core embedded software that runs on Intel and NVIDIA Jetson devices powering RoboForce’s industrial robots, focusing on reliability, real-time behavior, and scalability.
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