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Build and deploy ML pipelines and LLM systems for EA Sports FC, optimizing models for edge devices like consoles and PCs to power in-game experiences.
Build and automate cloud infrastructure for EA’s live games, focusing on reliability, CI/CD, and monitoring to keep services running 24/7.
Technical Product Manager defining specs for golf tech hardware (launch monitors, sensors) and connected software, bridging engineering, business, and customer needs.
Creates character and outfit concept art for EA SPORTS FC, translating fashion trends into detailed 2D designs that guide 3D artists.
Creates, reviews, and improves technical documentation for Unity products, working with engineering teams to understand technologies and produce clear, user-focused content. Works with AI-assisted drafts and contributes to content strategy across multiple products.
Perform penetration tests and red-team engagements across Unity’s game engine, cloud services, and AI tools, finding and chaining vulnerabilities into attack paths and building offensive tooling.
Lead a global UX team to design seamless marketing, commerce, and learning experiences for Unity’s creator ecosystem, from marketing touchpoints to licensing and asset acquisition.
Lead a team building next-gen simulation software in C++ for multi-physics systems, optimizing GPU-accelerated solvers and numerical algorithms used by automotive, aerospace and EV companies.
Principal Solutions Architect designs and deploys voice-AI systems for mobile service robots, integrating ROS 2, autonomy stacks, and embedded hardware to meet real-world latency and noise demands.
Build the cognitive and application layer for humanoid robots, integrating Voice AI, Agentic AI, and multimodal systems to translate human intent into physical actions.
Develop, optimize, and maintain core game engine systems in C++ for a AAA studio, focusing on performance, modularity, and cross-platform compatibility.
Designs and validates high-speed PCBs and electrical subsystems for autonomous trucks, ensuring safety and reliability per automotive standards like ISO 26262.
Designs UI/UX for mobile games, creating menus, HUDs, and style guides while collaborating with artists and engineers to build cohesive visual identities.
Designs and refines user interfaces and experiences for a top mobile idle game, collaborating with cross-functional teams to enhance player engagement and usability.
Freelance translator/proofreader localizes video-game content (English US to Hungarian) using CAT tools like memoQ and Phrase, with rates requested for translation, proofreading, and MTPE tasks.
Designs and iterates game levels and mechanics using tools like Unity or Unreal, collaborating with a team to refine gameplay and meet Nintendo’s quality standards.
Leads a team of Level Designers to craft and refine gameplay spaces for a AAA video game, ensuring alignment with artistic, technical, and narrative goals while managing production workflows.
Leads a team of technical level designers to build and maintain tools, workflows, and standards that let game designers craft robust, player-focused AAA environments using engines like Snowdrop.
Leads a team of technical level designers at a AAA game studio, defining tools and workflows so designers can build cohesive, high-quality game environments efficiently.
Leads a team of level designers to craft immersive, playable environments for a AAA video game, aligning gameplay, art, and technical constraints.
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