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Own the Platform-as-a-Product foundation for Sago Mini’s Piknik subscription, driving scalable Unity/C# SDKs, internal tools, and release pipelines that let multiple app teams ship kid-friendly content quickly and safely.
Lead the visual design of Nike Basketball footwear and apparel, shaping color, graphics, and materials to reflect signature athlete aesthetics and performance needs.
Own the Platform-as-a-Product foundation for Sago Mini’s Piknik subscription platform, driving scalable infrastructure, shared Unity/C# SDKs, and developer-experience workflows to help multiple app teams ship high-quality content quickly and safely.
Lead the Kids Games product team to build interactive, safe, and engaging experiences for children, merging content discovery with play while ensuring parental trust and safety.
Own the cloud infrastructure roadmap for Netflix’s game-streaming platform, optimizing backend compute, storage, and real-time delivery to deliver seamless, high-quality gaming experiences.
Lead the roadmap for Netflix’s social gaming features—multiplayer, chat, sharing—partnering with studios to build trusted, engaging experiences that connect members globally.
Principal Data Scientist for Disney Games, analyzing player behavior and monetization to shape product strategy and optimize engagement in a Fortnite-connected digital universe.
Optimize Vulkan drivers and APIs to maximize game and creative-app performance, power efficiency, and latency, working from the engine down to bare metal.
Host in-person trivia or BINGO game nights at bars and breweries, running a web app and entertaining guests for 2–2.5 hours.
Designs engaging stories, characters, and lore for mobile games like Good Pizza, Great Pizza in a fully onsite Los Angeles role, blending narrative with gameplay mechanics.
Build and maintain the cloud-native deployment platform for NVIDIA's GeForce NOW cloud gaming service, automating Kubernetes-based rollouts, CI/CD pipelines, and multi-cloud infrastructure using Go, Terraform, and GitOps tools.
Maintains 24/7 availability of Moon Active’s live mobile-gaming infrastructure by monitoring systems, troubleshooting issues, and documenting solutions in a Linux-based, cloud-hosted environment.
Lead a remote team of artists to design and deliver high-quality 3D character assets for video games, using tools like Maya, ZBrush, and Unreal Engine.
Senior engineer builds and maintains automated tests for VR training software, including Unity apps, backend APIs, and web platforms, to ensure quality and enable faster releases.
Senior game designer at a mobile game studio leading meta features like progression, monetization, and events for a mid-core title with millions of players.
Part-time seasonal host providing in-suite customer service at sports and entertainment venues, ensuring guest comfort and handling event-day logistics.
Moon Active is one of the world's fastest-growing mobile game companies, providing top-quality gaming entertainment that is enjoyed by millions of players across the globe. Over the past five years, we have grown…
Part-time role at a venue-tech company taking guest photos, operating POS systems, and providing customer service at an entertainment venue in Hawaii.
Develop high-fidelity flight simulation and pilot training software using Unreal Engine C++ to implement real-time simulation logic, system integrations, and 3D environment optimizations.
Technical Animator at Sybo Games creates and implements stylized gameplay animations for the mobile hit Subway Surfers in Unity and Blender, balancing artistic quality with mobile performance constraints.
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