Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
The IAM Engineer will manage, maintain, and automate identity and access management solutions, including user lifecycle management and system integrations. The role involves working with tools like Saviynt, Okta, and Active Directory to support secure access across the organization.
The Director of Data Science Product Management leads a team of product managers to define and execute data science strategies that improve player experiences and business decision-making at PlayStation. The role focuses on managing a portfolio of data products, including CLV, forecasting, and personalization, using modern data and ML ecosystems.
Build and operate secure, scalable AWS cloud infrastructure and platform capabilities for Sony Interactive Entertainment using Terraform, Kubernetes/EKS, and Python to support enterprise business systems and developer platforms.
Designs and implements test automation frameworks to ensure high-quality PlayStation software across platforms; collaborates with devs and QA to improve testing efficiency and release reliability.
Video Producer at Sony Interactive Entertainment leading planning, coordination, and delivery of Dynamic Creative Optimisation (DCO) and template-driven video productions for PlayStation's global marketing. Day to day involves managing schedules, budgets, vendors, editors, and motion graphics artists, with strong video/post-production, motion graphics, project management, and asset management skil
Establish and operationalize Finance Data Governance at Sony Interactive Entertainment—define governance standards, document data lineage, build business glossaries, establish data quality controls, and govern master data/hierarchies using SAP S/4HANA, Snowflake, and catalog platforms like Atlan or Collibra.
Senior Software Engineer designing and building server-side Rust applications and Kubernetes operators for PlayStation's globally distributed cloud streaming infrastructure.
The Software Engineer II will build core application frameworks and shared libraries for the PlayStation ecosystem using React, TypeScript, and modern web technologies. This role focuses on creating scalable, performant, and cross-platform user experiences while collaborating with cross-functional teams.
Contract Brand Manager supporting marketing for MLB The Show Mobile at Sony Interactive Entertainment (PlayStation). Day to day: executing integrated mobile marketing campaigns, App Store/Google Play marketing (ASO/CRO), CRM and live-service engagement, creative asset coordination, and cross-functional project management.
IT Systems Analyst at Sony Interactive Entertainment (PlayStation) in Dublin, maintaining and improving Microsoft 365 collaboration services — Teams, SharePoint, OneDrive, Exchange Online, and Entra ID. Day to day: governance, identity/access reviews, ITSM ticket analysis, documentation, automation, and cross-team coordination in an Agile setting.
8-month contract role at Insomniac Games (Sony Interactive Entertainment) creating high-quality in-game cinematics — from script interpretation and scene layout through final implementation in the game engine — using Maya, motion capture, and hand-key animation while collaborating with animation directors and mentoring junior artists.
8-month contract role with Insomniac Games (Sony Interactive Entertainment): a Senior Cinematic Facial Animator creates high-quality in-game cinematic facial animation using FACS-based rigs, blending motion-capture data with hand-keyed work (primarily in Maya) and polishing performances through final implementation in the game engine. Remote within the US; pays $76.92–$86/hour.
The Sr. Portfolio Business Analyst at Sony Interactive Entertainment (PlayStation) independently runs and improves recurring Strategic Portfolio Management operations in San Diego — portfolio planning, reviews, resource/cost management, and Time Editor administration — producing accurate, decision-ready reports. Core tools include Excel, PowerPoint, and enterprise platforms like Jira, ServiceNow,
Contract role via staffing partner Yoh: a Senior Gameplay Animator at Insomniac Games creates high-quality gameplay character animations (traversal, combat, boss, camera cinematography) using Maya, motion capture, and hand-keyed animation integrated into the studio's proprietary game engine, working independently and remotely across the US.
8-month contract role at Insomniac Games creating high-quality in-game cinematics from script interpretation and scene layout through final engine implementation, using both motion capture and hand-key animation. Core tools include Maya, MotionBuilder, Premiere, Jira/Flow, and game-engine state machines; the role also mentors junior artists.
An 8-month contract role at Insomniac Games for a senior facial animator who creates high-quality in-game cinematic facial animation using FACS-based rigs, integrates facial motion capture into scenes, and polishes performances through final implementation in the game engine, working primarily in Maya.
Scopely is hiring a Senior Animator in Barcelona (hybrid) for MONOPOLY GO!, creating animatics, 3D/UI/character animations and VFX for a top mobile game. Day to day involves hand-keyed animation in Unity, improving animation tools and pipeline with tech artists and engineers, and reviewing work from internal and external artists.
Mid-senior 3D Character Artist creating character models and cosmetics for the game Sky, including modeling, skinning, rapid prototyping, and bug fixing alongside leads, artists, designers, and engineers. Core tools are Maya, ZBrush, Photoshop, and Substance Painter/Unity.
Implementation Consultant trains elite sports teams (hockey/volleyball) on Hudl’s video-analysis software, troubleshoots setups, and gathers customer feedback to improve products.
Senior Software Engineer builds and maintains backend services (Python/Django) and Unity client systems for the WWE Champions mobile/PC game, ensuring scalable live-ops and high-performance player experiences.
We couldn't check your fit for this role — add a CV to your profile to see it next time.