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Build and maintain full-stack security features to protect hundreds of millions of Discord users' accounts, focusing on authentication, session management, and threat mitigation.
A Product Designer for Discord’s Growth team shapes how users discover, onboard, and engage with Discord—focusing on notifications, off-platform experiences, and onboarding flows to drive adoption and retention in gaming and community spaces.
Build internal self-service platforms that automate device provisioning, identity management, and IaC for Discord’s engineering teams using Go, Python, TypeScript, Okta, Jamf, and Terraform.
Build and own Discord’s internal enterprise platform from scratch, turning manual IT tasks into self-service APIs and tools using Python, TypeScript, Rust, Okta, Jamf, and Terraform.
Build and maintain Discord’s analytical data infrastructure, creating trusted, auditable datasets that power internal decisions and public metrics using SQL, Python, and modern data stack tools.
Build and scale Discord’s ad products and infrastructure, from backend to frontend, to drive revenue and enhance user engagement in gaming communities.
Build and maintain Discord’s data infrastructure, processing petabytes of user activity to power insights and decisions for a gaming-focused social platform.
Build and maintain automated QA test suites for Oracle ERP Cloud and Salesforce using Tosca, integrate them into CI/CD pipelines, and ensure smooth quarterly patch upgrades for Discord’s Business Systems team.
Designs paid features and monetization flows for Discord’s consumer apps, balancing user delight with business growth across desktop and mobile.
Lead a team building ML systems that detect abuse, fraud, and harmful content for 200M+ Discord users, ensuring safety at scale.
Senior Data Scientist focused on designing rigorous experimentation frameworks and causal inference methods to inform Discord’s product decisions, ensuring scalable, reliable experiments for a gaming/media platform with 90M+ daily users.
Lead Product Design for Bitmedia Labs' browser-based gaming project while staying hands-on in UX/UI work — owning design vision, quality bar, processes, and managing the design team. Core tooling: Figma, design systems, user research, and B2C product design across desktop, mobile web, and apps.
Product (UX/UI) designer owning end-to-end design of Bitmedia Labs' B2B product — analyzing user journeys, running research and usability testing, and turning business goals into UX flows and production-ready UI. Remote-friendly with hubs in Kyiv, Warsaw, and Berlin.
Design and maintain automated tests for AAA games, extending coverage for complex systems using scripting languages like Python or C# and frameworks such as Selenium or JUnit.
AI Forward Deployed Engineers at Databricks deliver customer-facing GenAI engagements, building production AI applications using RAG, multi-agent systems, and LLMOps techniques. Day-to-day involves collaborating with customers as a technical advisor, rolling out GenAI solutions, and influencing product roadmap—working with tools like LangChain, HuggingFace, DSPy, and Spark.
A senior engineer leads the architecture and delivery of background screening products (criminal history, driving records, employment verification) using backend and frontend technologies, ensuring scalability and compliance in a regulated domain.
A game designer at Lion Studios (Tripledot's publishing arm) supporting Turkish external development teams on casual puzzle mobile titles. Day to day: design gameplay loops, levels, and monetization, and use player data to optimize funnels. Core stack: game/level design, data analysis, and Turkish fluency.
Senior Computer Vision Engineer Join Our Team at Hawk-Eye Innovations Value Stream - Tracking & Auto Officiating Location: Hybrid working – minimum 2 days per week in the office Office location : Hungary, Budapest…
Senior engineer building scalable microservices for Peloton's AI-powered features like search, voice, and captions, using NLP/ASR models and cloud-native tools.
Junior Level Designer position at STB-Studio. The posting is extremely sparse: it states only the title and junior level, with no details on responsibilities, tools, salary, or work arrangements.
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