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Lead Animator
IllFonic is hiring a Lead Animator to oversee animation quality and lead the animation team on a new Unreal Engine 5 title — directing keyframing and mocap sessions, refining rigs with technical animators, mentoring staff, and managing an overseas co-dev animation team.
Manager, Licensing Business Development-Mobile Gaming
Leads mobile gaming licensing partnerships for Hasbro, securing deals with developers/publishers to integrate iconic IP into mobile games, driving revenue growth and brand expansion.
Senior Full Stack Engineer II
Senior Full Stack Engineer building and maintaining digital experiences for iconic gaming brands like Magic: The Gathering and Dungeons & Dragons using Vue/React, TypeScript, GraphQL, C#/.NET, Node.js, and cloud services.
Product Designer
Product Designer on VGW's Product & Revenue team in Krakow, shaping the player experience for free-to-play social casino games (Chumba Casino, Global Poker, LuckyLand Slots). Day to day: UX/UI specs, wireframes, prototypes and code-ready design systems in Figma with AI-assisted workflows. Full-time, 12-month fixed-term contract.
Senior Technical Designer
Senior Technical Designer on the Cyberpunk 2 team at CD PROJEKT RED, acting as a bridge between design and engineering: identifying workflow friction for designers, building designer authorship tools (abilities, items), and writing/debugging C++ in Unreal Engine 4/5. Hybrid from the Boston hub or fully remote within the continental US or Canada.
Account Manager
We believe independent restaurants deserve the same advantages as big chains without giving up their independence. Ilir Sela started Slice in his family’s pizzerias, where he saw firsthand what it takes to run a local…
Programmeur Outils - TGQF
Serve as technical lead on the tooling behind Ubisoft's DocGPT internal knowledge-assistant platform: design ingestion pipelines, admin tools, and the platform's MCP server, plus observability and deployment automation. Core stack is Python (FastAPI/Flask) on AWS with Docker/Kubernetes, GitOps, and OpenTelemetry/Prometheus/Grafana.


Manufacturing Systems Engineer
Designs and builds automated machinery for trading card production, focusing on control systems, communication protocols, and machine integration in a manufacturing environment.


Senior SDET — Mobile Automation Engineer
Designs and maintains automated regression testing for a live-service Unity mobile game, using Python, Pytest, and AI tools to reduce manual testing and improve CI/CD pipeline reliability.


Concept Artist - Trading Card Game
Creates original visual concepts for a new trading card game, defining characters, environments, and moods that shape a franchise's identity.


Full Stack Engineer, Growth
Builds and optimizes full-stack features to drive user growth, engagement, and experimentation across Fanatics' collectibles and sports platforms using modern web technologies.


Game Designer - TCG
Designs core systems, mechanics, and card cycles for a new trading card game franchise in Seattle, focusing on playtesting, rules text, and collaboration with narrative and creative teams.


Press Operator (Night Shift)
Operate Heidelberg offset presses to produce high-quality trading cards, ensuring color accuracy, registration, and defect-free output while meeting daily production targets.


Narrative Designer - Trading Card Game
Designs deep, long-lived worlds and stories for a new trading card game, weaving lore, characters, and mechanics into cards and gameplay while collaborating with art, design, and creative teams.


Innovation Product Manager
Drive innovation in collectibles manufacturing by researching new materials, equipment, and processes to enhance product performance, cost, and fan experience for sports memorabilia and trading cards.


Quality Supervisor, HVI2 + Makeups
Oversee quality control in a sports collectibles manufacturing plant, auditing production to meet critical standards and coordinating with teams to ensure on-time delivery of trading cards and memorabilia.


Senior Director of Collector Relations, Europe
Senior Director of Collector Relations for Europe at Fanatics Collectibles, building and managing relationships with high-net-worth collectors and strategic partners while leading regional loyalty initiatives in the sports collectibles industry.


Supply Chain & Strategic Operations Associate
Manages supply chain capacity models and quarterly planning for a collectibles company, partnering with teams to align demand with manufacturing capabilities using data analysis and Excel.


VP, Commercial - Trading Card Games
Leads commercial strategy and business development for Fanatics' trading card game franchises, scaling global distribution, retail partnerships, and ecosystem growth.