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Tools Programmer Intern (Graphics)
Internship on Epic's Unreal Engine team building artist-facing tools inside the Unreal Editor: fixing bugs and workflow issues, adding features, and exploring agentic/interactive workflows for content creation. Core tech is C++ and graphics tooling (geometry, textures, terrain, procedural generation).

Head of Entertainment GTM
Why work at Higgsfield AI? Higgsfield AI is the fastest-scaling generative AI company in history, hitting $1B in annual revenue run rate, 30M+ users worldwide, 6M+ generations per day, and powering 390 of Fortune 500…
Software Engineer Intern - Two Dots
Internship on Socialpoint's Two Dots game team in Barcelona: a mobile engineer intern builds internal Unity/C# game development tools and libraries, implements scoped tasks end to end, and profiles and debugs on real iOS and Android devices alongside senior developers.
2D Artist
2D Artist at a product company building mobile Social Casino games for iOS: create stylish game 2D assets from sketch to final render, adapt graphics for Unity, and collaborate with game designers, UI/UX, animators, and developers. Fully remote, or work from offices in Kyiv or Warsaw.
Mobile Developer Intern (C++)
Socialpoint (a Zynga/Take-Two mobile game studio) is hiring a C++ Mobile Developer Intern in Barcelona to join its Game Development team. The intern learns from senior C++ engineers while supporting gameplay features, internal tools, testing/debugging, code reviews, and documentation for games played by millions.
Senior Marketing Data Analyst
Senior Marketing Data Analyst at Socialpoint, a Barcelona-based mobile game studio (part of Zynga/Take-Two), building statistical frameworks, data pipelines, and analytics tools to evaluate and improve marketing performance for games like Dragon City and Monster Legends. Core stack includes SQL, Python, Redshift, Databricks, PySpark, and Airflow, with a hybrid 2-days-per-week office setup in Barce
Senior Data Engineer: Scalable Pipelines & Data Products
Senior Data Engineer at Sony Interactive Entertainment Europe who designs, builds and operates robust data pipelines for batch and near-real-time workloads, translating complex business logic into reliable, secure and scalable data models while owning the lifecycle from requirements to deployment and monitoring alongside platform, security and analytics teams.
Senior Full-Stack Engineer - Esports & Events (React/Node)
Senior full-stack engineer on FACEIT's Publisher Operations team in London, building and maintaining scalable esports event platforms. Day to day: own features end-to-end from concept to deployment using React/Next.js and Node.js/TypeScript, design and integrate APIs, support deployments, and fix defects.
Data Engineer
Data Engineer at Sony Interactive Entertainment (PlayStation) who designs, builds, and operates batch and near-real-time data pipelines and data products across Player data systems, APIs, Snowflake and AWS, while mentoring engineers and leading technical design. Core stack includes SQL, Python, PySpark/Databricks, dbt, Kubernetes and CI/CD.
Full Stack developer
IJsfontein (Netherlands) seeks an experienced full stack developer to build and optimize its digital learning applications end to end, translating client needs into scalable, secure, maintainable solutions within a multidisciplinary team. Core stack: PHP/Laravel backend, a JS frontend (Vue/React/Angular), CI/CD and TDD; Docker/Kubernetes/Linux/Azure is a plus.
