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Middle/Senior Data Analyst
Data analyst at mobile game studio Easybrain in Limassol, exploring player behaviour, monitoring product metrics, and designing and interpreting A/B tests to shape product decisions. Core stack: Python and SQL, plus AI-assisted analytics tools.
Staff Network Systems Engineer - Network Automation & DevOps PlayStation Global · Ireland, Dublin · DevOps & Release Pay not stated 3w ago
Staff-level network systems engineer at Sony Interactive Entertainment (PlayStation) in Dublin, driving the move of global network infrastructure to an automated, Infrastructure-as-Code operating model. Hands-on work with Python/Go, Terraform, Ansible, CI/CD pipelines and Juniper (Mist/EX/Junos) networking.
Senior Optimization Programmer
Senior programmer at Nixxes Software (part of PlayStation Studios) in Utrecht who owns CPU and GPU performance optimization for upcoming AAA titles: profiling, debugging, and helping development teams ship fast, maintainable C/C++ code.
Programmeur.euse Gameplay IA / Gameplay AI programmer
Gameplay AI programmer at Krafton's Montreal studio, designing, implementing, and maintaining gameplay AI systems (combat, enemy behaviors) for a AAA third-person action-adventure RPG. Works closely with programmers, designers, and animators using C/C++, 3D math, Unreal Engine, and Mass Entity/DOTS.
Concepteur.trice de niveaux / Level designer - Senior
Senior level designer at Krafton Montréal who designs and delivers open-world gameplay spaces and large-scale combat encounters for a third-person fantasy action game in Unreal Engine 5 — owning levels from concept to implementation, scripting events with Blueprints, and mentoring other level designers.
Concepteur.trice de jeux AI / Game Designer AI
Krafton Montréal seeks an AI Game Designer to design and implement AI systems in Unreal Engine — combat behaviors, enemies, group coordination, and NPCs — working hands-on in-engine alongside engineering, animation, and combat design teams. Requires 4+ years in game design with an AI/combat focus and fluency in French.
Senior UI Artist (For Honor)
Senior UI Artist at Ubisoft Montréal working on For Honor: designing and producing interface visual assets for menus, HUD, and game systems, creating mockups, wireframes, and prototypes, and integrating and optimizing assets in the game engine while collaborating with UX, art direction, programming, and design teams.
Senior C++ Software Engineer - Simulation & Tools
Senior C++ engineer on Ubisoft's Motion team in Bucharest, building real-time cloth, hair, and rigid-body simulation middleware used in AAA games. Day to day: API/tool design, feature R&D (including ML for simulation), performance work, and supporting game teams worldwide with SDK integration.
Web UX/UI Designer
Lesta Games is hiring a Web UX/UI Designer for Tanks Blitz, its mobile 7v7 tank MMO. The designer owns end-to-end UX/UI for web and mobile products: user flows, interactive prototypes, UI mockups, and evolving the design system, working closely with developers, analysts and product managers. Office-based in Moscow, Figma-centric.
Lead Data Engineer
Lead Data Engineer at Sony Interactive Entertainment (PlayStation Studios) in London: guide a cross-disciplinary data platform ingesting large-scale streaming and batch data, build supporting services and BI integrations, and improve data quality, lineage, and observability. Core stack: Go or Python and AWS (S3, Redshift, Kinesis, Athena, Glue).
Lead QA Engineer
Lead QA Engineer at 1C Game Studios (on-site in Moscow) who runs functional and network/integration testing of the IL-2 flight-sim series built on a proprietary engine, organizes alpha/beta/release testing, analyzes bug reports, and manages the QA team. Core stack: game QA processes, Git, English for bug reports.
Senior Backend Java Developer - Foundations
Senior backend Java developer at King (Barcelona) building and operating shared backend platforms that internal game teams rely on — designing reliable APIs, improving scalability and resilience under high load, and owning services from design through production support. Core stack: Java with concurrency and distributed systems; GCP a plus.