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Strategic Project Manager driving high-impact cross-functional initiatives (AI, data, BD, product, growth, finance) alongside C-level executives at a mobile gaming company with a proprietary AI-powered platform.
Freelance remote Localization QA Game Tester for Arabic, reviewing translated game text, UI, and cultural accuracy across PC and console platforms, reporting bugs and language issues.
Designs and executes test strategies for smart cockpit software stacks on Android, Linux, or QNX, ensuring quality, performance, and energy efficiency across multimedia and low-level components.
About the job Requirements (Must Have) Minimum 5 years of software development experience that is related to Games development Proficient in TypeScript, with strong hands-on experience across both frontend and backend…
The Greek Games Tester will perform linguistic quality assurance (LQA) on video games to ensure accuracy, cultural relevance, and high-quality localization. This onsite role involves reporting bugs, refining test cases, and collaborating with developers to perfect game content.
The Swedish Games Tester will perform linguistic quality assurance (LQA) on video games in the Madrid office, ensuring accurate and culturally appropriate localization. The role involves identifying and reporting linguistic bugs, refining test cases, and collaborating with developers to maintain high-quality gaming experiences.
Junior Growth Associate at Homa Games owns live mobile game growth, turning viral social trends into AI-powered creative strategies and performance campaigns to drive downloads and retention.
Designs fashion-themed mobile game content and live-service events for Covet Fashion, creating challenges, themes, and player experiences using internal tools and cross-functional collaboration.
Universally Speaking is hiring a PT Portuguese Games Tester to perform linguistic quality assurance (LQA) on video games in their Madrid office. The role involves identifying and reporting linguistic bugs, refining test cases, and ensuring high-quality localization for both indie and AAA titles.
The Quest Designer will join the Elsewhere Entertainment team to design and implement engaging quest experiences for a new IP. This role involves collaborating with narrative, level design, and engineering teams to build cohesive gameplay, dialogue, and exploration activities.
Designs and refines live-service systems, economy features, and player progression for a mobile golf game, balancing fun, fairness, and business goals.
Leads hardware product launches from concept to market, managing cross-functional teams and project risks to deliver audio technology products on time and within budget.
The Software QA Tester will perform manual and API testing, including unit testing in the BFF layer and backend validation, to ensure software quality. The role requires basic programming knowledge in PHP and experience with tools like Postman, Git, and Jira.
Designs and validates mathematical models for casino games, ensuring regulatory compliance and optimal player experience.
The EU Spanish Linguist translates and edits in-game dialogue, UI, and supporting materials to ensure cultural and linguistic accuracy for video game projects. The role requires proficiency in Spanish and English, experience with CAT tools, and the ability to work remotely within Portugal.
The EU Spanish Linguist will translate and edit in-game text, UI, and supporting materials to ensure cultural and linguistic accuracy for the gaming market. The role requires proficiency in EU Spanish and English, experience with CAT tools, and the ability to work remotely within the UK.
Translates and edits game content (dialogue, UI, legal texts) for French-speaking players, ensuring cultural accuracy and consistency in tone. Works with localization tools and teams to deliver high-quality, immersive gaming experiences.
The Manager, Data Engineering (Marketing) leads a team to build and maintain scalable data pipelines and platforms for marketing, customer, and gameplay data. They ensure data quality and integration across cloud environments while aligning regional engineering efforts with global standards.
This is a game UI design role at Electronic Arts focusing on visual design for FC Mobile. The position involves creating UI mockups in Figma, designing visual assets, and collaborating with cross-functional teams to develop high-quality UI designs that match the game's art direction.
Lead a team of UI Artists, Designers, and UX Designers creating diegetic interfaces (holographic HUDs, in-world screens) for a AAA sci-fi space sim, using Adobe tools, Figma, and internal game engine tools in Montreal.
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