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Engineering Product Manager - Audio Software
Lead a remote team of engineers to build and ship audio software and AI-powered music production tools using C++, JUCE, JavaScript, and Python.
Lead Product Designer
Lead a team of senior product designers to shape mobile loyalty/rewards gaming products, focusing on user engagement, game discovery, and AI-assisted design workflows while driving measurable business outcomes.
Principal Software Engineer
Lead the architecture and development of Vortex, a desktop mod manager for PC games, using Electron, TypeScript, React, and Node.js to handle complex modding workflows and cross-platform challenges.
Social Media Manager
Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and…



Simulation Software Engineer
Builds and maintains a high-fidelity simulation platform to test autonomous drone flight software, cloud systems, and hardware integrations in a deterministic, faster-than-realtime environment for Zipline's global drone delivery network.



Head of Systems Engineering
Lead a systems engineering team to design, validate, and scale Zipline’s autonomous drone delivery platform, ensuring safety and performance as deliveries grow 10x by 2026.



Senior Motor Test Engineer - Powertrain
Senior engineer designing and running lab tests on electric motors, propulsion systems, and actuators to validate performance and reliability for drone delivery hardware.



Head of Flight Test Engineering
Leads a team to validate autonomous drone delivery systems through flight testing, simulation, and data-driven processes, ensuring safety and commercial readiness for global logistics operations.



Senior Software Systems Validation Engineer
Senior engineer validating autonomous drone delivery software through simulation and flight testing, ensuring safety, reliability, and performance for global logistics operations.
Senior Engine Programmer
Senior engine programmer on a new Unreal Engine project at Gameloft's Paris studio: digging into the engine to fix issues, building engine systems in C++, defining coding standards and best practices, owning console TRC compliance, and tracking performance with Unreal Insights and Gauntlet.
Business Intelligence Developer
Designs and maintains Tableau dashboards, data sources, and Tableau Server administration for game publisher Take-Two, writing and tuning SQL against relational databases and cloud data warehouses to deliver BI insights, and evaluates AI/NLP tools like Amazon Q for self-service analytics.
2D Concept Artist - Volta
VOLTA (a Keywords Studios brand) in Québec City is hiring a 2D Concept Artist to create high-quality concept art, exploratory designs, and visual documentation for AAA game titles under art direction, using industry-standard workflows including 3D software and photo manipulation.
Android Engineer III
Builds the Android app that runs on Peloton’s fitness hardware, focusing on responsive UI and scalable architecture using Kotlin/Java and MVVM/MVI patterns.