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Build scalable backend services and APIs for PlayStation’s new mobile and web experiences, using Node.js, TypeScript, and AWS to power gamer connections and content discovery.
Senior Sales Engineer designs CDN and edge-cloud solutions for media/gaming customers, leads POCs, and drives adoption of Fastly’s edge platform.
Designs and maintains cloud-native infrastructure for a gaming product portfolio using GCP, Kubernetes, and CI/CD pipelines to ensure high availability and scalability.
Principal Software Engineer at Epic Games leading the WebRTC-based real-time voice communication platform for Fortnite and the Epic Games ecosystem, designing and implementing scalable C++ systems.
Lead a product team to design and ship software for commercial fitness operators (gyms, hotels, universities) that connects equipment, management tools, and exerciser experiences, using data-driven decisions and AI prototyping.
Own the strategy and roadmap for Peloton’s hardware portfolio, balancing user needs, technical feasibility, and business goals across connected fitness devices.
Leads the technical vision and cross-functional execution for Peloton’s hardware products like bikes and treadmills, balancing customer needs with manufacturing realities.
Build and scale Peloton’s native iOS apps (Swift/SwiftUI) for fitness content, collaborating with cross-functional teams to deliver high-quality features across iOS, tvOS, and watchOS.
Build the Android app that runs on Peloton’s bikes, treadmills, and rowing machines, using Kotlin/Java and modern Android architecture to deliver responsive fitness experiences to millions of users.
ABOUT THE ROLE The Reliability Engineer will be working with the Peloton Hardware Design and Operations teams to lead our new product qualification testing and on-going reliability testing in a fast-growing global…
Staff Product Manager shaping the roadmap and economy of BOXED, a digital collectibles platform blending gaming and tangible rewards. Owns end-to-end customer journey, data-driven decisions, and cross-functional execution to scale revenue and engagement.
Senior Platform Engineer building infrastructure for Nexus Mods, the largest video game modding platform.
The Senior Full-Stack Engineer will build foundational applications and services that integrate with machine learning models to power sports intelligence. This role involves end-to-end development, from cloud infrastructure to real-time data visualization, using a stack including Java, Python, React, and AWS.
Own and scale VSCO’s GPU image-processing engine (Reflex) and ship Studio Pro features on iOS/macOS while mentoring engineers and improving team workflows.
Senior Software Engineer on Unity's Web Platform team, building infrastructure that enables games and real-time 3D content to run in browsers on any internet-connected device.
A senior game developer builds core RPG/action mechanics (combat, quests, inventory, AI) in Unreal Engine 5, using C++ and Blueprints to create a Slavic-fantasy story-driven prototype. Focuses on system architecture, performance, and cross-team collaboration.
Creates engaging motion graphics, ads, and playable ads for mobile games, blending 2D/3D animation and visual storytelling to drive user acquisition and brand impact.
Leads cloud migration and modernization of a Java-based commerce/account platform for US game portfolio, handling SSO, database migrations, and cross-platform deployments.
Lead a team of product managers to guide enterprise clients through digital transformation and AI-driven product development, coaching staff and shaping strategies across industries.
Develop and optimize rendering pipelines for video games using C++ and low-level graphics APIs like DirectX12, Vulkan, or Metal.
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