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Develops and optimizes rendering pipelines and graphics systems for console and multiplatform games using C++ and low-level APIs like DirectX12 or Vulkan.
Leads brand and visual design for a media/gaming company, shaping its identity across comics, marketing, merchandise, and social platforms while collaborating with creative teams.
Designs, maintains, and optimizes production databases for a gaming company, ensuring compliance, performance, and reliability while collaborating with R&D on SQL best practices.
Design and sell high-performance storage solutions for AI, HPC, and enterprise workloads, translating customer needs into scalable, secure storage architectures and demonstrating capabilities through POCs and benchmarks.
The Linux Systems Administrator will manage, optimize, and scale cloud infrastructure for Ubisoft's live gaming ecosystem. The role involves maintaining Linux systems, deploying CI/CD pipelines, and ensuring high availability across AWS, GCP, and OpenStack environments.
Design intuitive digital experiences for home robots, shaping the brand’s visual language and interaction patterns across apps, websites, and embedded interfaces.
Senior 2D Artist creates slot game visuals, including symbols, UI, characters, and backgrounds, using Adobe Photoshop and Illustrator in a fully remote role.
Build data pipelines and AI-driven analytics to optimize player experience and game growth for Zynga’s portfolio.
Build AI-powered data pipelines and analytics tools to optimize player experience and game growth for a mobile gaming studio.
Analyze and model mobile game concepts to decide which to build, scale, or invest in, using SQL, Python/R, and experimentation to guide product and distribution strategy.
Analyze and optimize mobile game user-acquisition campaigns across Meta, Google, and TikTok, running A/B tests and driving cross-functional alignment to maximize profit.
Build and maintain scalable backend services for a sports-data platform using Java, Spring Boot, and event-driven systems like Kafka.
Designs and balances puzzle levels for mobile games, ensuring fun and challenging gameplay while improving the level editor workflow.
The Senior Game Backend Engineer will manage and modernize the microservice backend for live-service games, specifically focusing on Tencent's InGame PaaS infrastructure. This role requires deep expertise in Node.js and stateful architectures, acting as a technical bridge between teams in Vancouver and China.
Trainee QA Engineer learns game testing from experienced mentors while working on live mobile game projects at a Ukrainian game studio.
Designs and maintains backend systems for a game security framework, using Go and related tech to mitigate risks and protect gaming experiences.
Develop backend services for a gaming company using Python and FastAPI, with SQL databases and Docker deployments.
Lead debugging efforts for AMD's server and GPU products, diagnosing hardware/software issues and improving validation processes to ensure product quality.
The Site Reliability Engineer will manage application-level infrastructure and reliability for Xsolla's high-traffic game commerce platform. The role involves working with Kubernetes, GCP, and observability tools to ensure system performance, CI/CD efficiency, and incident response.
Easybrain is seeking a Data Scientist to develop and deploy machine learning models for ads monetization, LTV prediction, and game personalization. The role involves end-to-end ownership of models using Python, PyTorch, and LightGBM within a mobile gaming environment.
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