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Genesis Design Center - Senior Exterior Designer Genesis Design Center is seeking a Senior Exterior Designer with a strong background in automotive exterior production design for manufacturing, combined with deep…
Kia Design Center - Designer I Kia Design Center America located in Irvine, California is currently looking for a designer. The position will focus on exterior design, interior design or both based on the experience…
FRAUD ALERT: Please note that DSV will never request a chat interview or solicit funds from applicants or employees through its interviewing and hiring process. We do not require any form of payment and will not ask…
At Crocs, Inc., every career offers a chance to make a real impact. No two journeys look the same. And that's exactly how we like it. Whether you’re welcoming customers into our stores, collaborating with global…
Forvia, a sustainable mobility technology leader We pioneer technology for mobility experience that matter to people. Your mission, roles and responsibilities Intégré(e) à l´équipe Design Industriel, basée à…
Creates accurate technical illustrations and diagrams for vehicle documentation and training, using tools like Adobe Illustrator and Photoshop, while collaborating with engineers and product teams.
Aerobotics7, a deep-tech startup building an autonomous AI sensing platform to detect landmines and hidden threats, is hiring a remote (India-based) Mid-Level UI/UX Designer. Day to day, they design operator dashboards that fuse sensor data, AI insights, and geospatial maps — moving from wireframes to developer-ready assets in Figma, building data visualizations and design systems, and doing user
Builds and deploys perception ML models (3D scene understanding, detection, segmentation, pose estimation, world models) for autonomous robots that perform labor-intensive tasks on construction sites. Works with Python, PyTorch, multimodal sensor data (cameras, LIDAR, tactile), and synthetic data/simulation pipelines such as Isaac Sim, on-site in the SF Bay Area.
Wordsmith AI, a legal operations platform for in-house legal teams, is hiring a founding Motion Designer to own video and motion — creating launch videos, product animations, and social content. It's an in-office role in London or Edinburgh requiring 3+ years of motion design experience and advanced After Effects and Figma skills.
Six-month contract (possible full-time conversion) at VEIR: own all visual communication — photorealistic 3D product renderings built in Blender from engineering CAD files, plus marketing collateral, infographics, technical documentation, and web assets — for superconducting power delivery systems aimed at AI data centers. On-site/hybrid in Woburn, MA.
At Riot, we believe in putting players first. Our Sydney-based team is partnering globally to build next-generation features and technology on an exciting Unpublished R&D Title. The team focuses on supporting the…
Leads graphic design and art direction for The Shed, a NYC non-profit cultural institution, shaping its visual identity across exhibitions, performances, marketing campaigns, publications, and signage while managing freelancers and vendors. Requires 9+ years of design experience and expert Adobe Creative Suite skills, including After Effects; pays $95k–$100k.
Senior engineer building the foundational tooling and engine systems for an unpublished R&D game at Riot Games in Sydney. Day to day: designing and shipping C++/Unreal Engine tools that power content-creation workflows, collaborating with design/art/engineering, and mentoring engineers, with some AI/ML-assisted tooling.
Fully remote UI/UX Designer at edclub, a K-12 edtech company (HQ in Rockville, Maryland, USA), creating graphics, illustrations, and animations for interactive educational courses. Day to day you design in Figma and Adobe Illustrator, produce motion graphics in tools like After Effects or Blender, and collaborate with curriculum, content, and dev teams.
Designers create immersive visual concepts and campaigns for Sphere’s 360° experiential venues, spanning branding, motion graphics, and spatial design using tools like Adobe Suite and Figma.
Neo Group is hiring a 3D Artist for its Design Department (on behalf of a partner) to create high-quality 3D assets, icons, environments, and characters for products, promotions, and marketing campaigns. Core stack: Blender/Cinema 4D/3ds Max, rendering engines like Redshift or Octane, and Photoshop.
Freelance (B2B) motion designer creating UA video ads and AI-assisted playable ad creatives for Homa's mobile games. Day-to-day: animating/editing ad creatives, running an AI video pipeline to produce high volumes of variations and localized versions, and iterating from performance data. Core stack: After Effects/Premiere plus AI tools like ComfyUI and Higgsfield.
Fully remote, freelance/contract Lead Character Artist at 25-year game development studio Streamline Studios, with possible conversion to full-time. Manages art project plans, mentors and trains artist teams, and liaises with clients; core tools are 3ds Max/Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine.
Fully remote freelance/contract Lead Environment Artist at a 25-year game development studio, with possible conversion to full-time. Day to day: managing art production for client game projects, mentoring and training artists, coordinating with clients and project managers, and creating environments using tools like 3ds Max/Maya/Blender, Substance, ZBrush, and Unreal Engine/Unity.
Video producer at Gameloft creating marketing trailers and user-acquisition ads for its games — editing footage, composing 3D scenes, and handling lighting/camera work with existing assets, then adapting videos for platforms like Facebook, TikTok, and Google Ads. Core tools: Unreal Engine, Unity, Blender, After Effects, Premiere.
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