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~ English version to follow ~ Lieu : Montréal, Québec ou Toronto, Ontario Structure de travail : Hybride (télétravail + présence sur site) Contrat: 6+ mois Chez Side, nous travaillons aux côtés de certains des plus…
About Offworld: Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked…
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or…
Technical Designer in Animation building gameplay animation systems, state machines, and movement tools across Unreal Engine, Maya, and MotionBuilder on a large AAA game team.
Design and implement gameplay animation systems—state machines, blend trees, and runtime solutions—within Unreal Engine, bridging the animation team with design and programming to keep the pipeline smooth.
The Senior QA Engineer will design and maintain automated testing frameworks and infrastructure for Unreal Engine projects at CD PROJEKT RED. This role focuses on building scalable, shared technical solutions to improve quality and development workflows across the studio.
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building.…
Who We Are: Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The…
Sharkmob is seeking a Senior Game Designer with 5+ years of experience to lead the design of multiplayer projects using Unreal Engine. The role involves hands-on feature development, mentoring junior staff, and using data-driven insights to iterate on gameplay systems.
The incumbent will develop the modules for a game’s general presentations (menu, HUD, etc.). What you’ll do Read the game design documents to understand the intended player experience and actively challenge game design…
Про компанію Knopa Studio — студія, що робить відеокреативи для реклами мобільних ігор та розробляє власні ігри. Ми в пошуках 3D Motion Designer-а / аніматора, який вміє створювати відеокреативи для мобільних ігор у 3D…
UI Technical Artist on March of Giants at Ubisoft Montréal, integrating menus and gameflow interfaces in Unreal Engine using UMG and Blueprint—optimizing UI performance, creating shaders/materials, and collaborating with UX, UI Art, and UI Engineering teams.
The Technical Designer will bridge creative vision and technical execution by implementing gameplay mechanics and systems using engines like Unreal or Unity. They will collaborate across disciplines to prototype, document, and deliver complex game features for AA/AAA projects.
Lead a team of UI/UX designers to shape the player experience for an unannounced mobile game, from wireframes to Unreal Engine implementation, while managing live-service iterations and mentoring talent.
The QA Technical Lead builds and maintains automation frameworks for UI, API, and WebSocket testing while mentoring QA staff and enforcing quality standards. The role focuses on implementing technical strategies within a hybrid environment using tools like Playwright, JavaScript/TypeScript, and CI/CD pipelines.
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