Generalist Technical Artist (Playables), who would shape the Future of Game Ads with Generative AI
Summary
Builds and polishes short HTML5 playable ads by combining 2D/3D art, lightweight JavaScript/TypeScript coding, and AI tools to create engaging, mobile-optimized game experiences.
The company is looking for a Generalist Technical Artist – Playables Engineer with strong game design intuition and a passion for creating engaging interactive experiences.
This role focuses on building, iterating, and polishing HTML5 playable ads where gameplay, visuals, and interaction come together seamlessly. The ideal candidate combines technical art expertise with lightweight coding skills and a strong understanding of what makes games feel fun, responsive, and satisfying.
Core Responsibilities
Own the visual execution and interactive feel of short-form game experiences by combining:
Optimized 2D and 3D art creation
Lightweight game-focused coding
Strong understanding of gameplay mechanics and player experience
Rapid prototyping and iteration workflows
Key Responsibilities
Technical Art & Animation
Create and optimize 2D/3D assets for playable ads
Work with Blender, Photoshop, and After Effects
Handle:Model editing and cleanup
Asset optimization
Materials, lighting, scale, and pivots
Exporting game-ready assets such as GLB files and textures
Animate UI, gameplay feedback, VFX, and characters
Integrate visuals into HTML5 playable pipelines
Ensure strong visual quality while maintaining mobile performance
Gameplay & Interactive Development
Use AI tools and agentic workflows to rapidly create gameplay systems, animations, assets, and interactive experiences
Write, modify, and debug JavaScript / TypeScript to:Control gameplay behavior
Tune timing, pacing, and feedback
Connect visuals with interaction logic
Create a satisfying polish and game feel
Work with AI coding assistants and modern creative development tools
Contribute to rapid prototyping and AI-assisted game development pipelines
Experiment with emerging AI technologies for game creation and interactive content
Required Qualifications
3+ years of experience in Technical Art, Game Art, Playables, or Interactive Design
3+ years of hands-on experience with Blender creating game-ready 3D assets
Experience building interactive HTML5 playable ads using web-based game frameworks
Experience within the mobile gaming industry
Experience with any of those technologies:HTML5
JavaScript / TypeScript
Node.js
Pixi.js
Three.js
GitHub
Unity
Unreal Engine experience
Strong understanding of game mechanics, game feel, player feedback, and gameplay polish
Experience creating mobile game animations, UI animations, VFX, and gameplay feedback
Experience using AI tools, agentic workflows, and AI coding assistants
Understanding of mobile optimization and lightweight playable ad performance constraints
Nice to Have
GLSL or custom shader experience
Why Apply?
This is an exciting opportunity to work at the intersection of gaming, creativity, and emerging AI technologies. They are looking for someone who is passionate about building engaging interactive experiences, experimenting with new tools, and pushing the boundaries of playable content creation.
If you enjoy combining art, gameplay, and technology to create experiences that players instantly connect with, they would love to hear from you.