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About Riot Hospitality Group Headquartered in Scottsdale, Arizona, Riot Hospitality Group is a premier, national hospitality management company dedicated to evolving the typical restaurant landscape into one that…
Framestore's Melbourne studio is hiring a contract Animator (Jan–Mar 2027) to produce high-quality keyframe animation of primary and secondary characters for film and episodic VFX shots. The core tool is Maya; applicants must have the right to work in Australia, with remote options only if in a Melbourne-like timezone.
Website & Digital Marketing Website Strategy & Guest Journey Own Etéreo’s website content strategy, copy, imagery and positioning, ensuring the resort’s distinctive value proposition is clearly and consistently…
A Senior 3D Animation Designer creates high-quality animations and visualisations of equipment, infrastructure and buildings — building detailed scenes, crafting camera movements, and combining animation, footage, sound and graphics into polished videos. Core tools include 3ds Max/Maya plus Adobe After Effects, Photoshop and Premiere.
An Expert Environment Artist at CD PROJEKT RED will do level art and world building for Cyberpunk 2 — designing city districts and interiors, defining visual standards, and building modular kits in Unreal Engine, with Blender and Substance Painter as core tools. The role is based in the Boston office (hybrid or full-time on-site) and includes mentoring other artists.
VFX Artists at BSG create effects that bring energy, atmosphere, and clarity to the player experience. From character abilities and combat interactions to environmental effects, their work connects artistic expression…
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally…
As a Senior Cinematic Animator, you are a key element in delivering an amazing story. You will be responsible for delivering high quality animations, either from enhancing motion capture or key-framing, for our…
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly…
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo.…
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to…
Location: Wrocław Work model: Hybrid (3 days in the office / 2 days home office) The Graphic Designer plays a crucial role in supporting the company's business goals by creating professional, high-quality visual…
Junior motion designer at The Heist, Thinkingbox's in-house motion design and post-production studio in Chicago, creating 2D and 3D animation for social campaigns, AR apps, microsites, and out-of-home activations using Adobe After Effects (C4D/Blender/Maya and Redshift a bonus). Hybrid: in-office Mon-Thu, Fridays remote optional.
Halon is hiring a remote Environment Artist to build detailed 3D environments and assets for its Cinematics and Virtual Production departments, supporting previs, virtual production, and game cinematic projects. Core tools include Maya, Substance, Zbrush, and Unreal Engine, with 3+ years of game or film industry experience required.
Lead the 3D art discipline for MONOPOLY GO! at Scopely in Barcelona (hybrid): set the seasonal 3D vision with art leadership, mentor and manage the 3D team, own pipeline standards including AI-assisted workflows, and coordinate the discipline across production. Core toolset: Maya/Blender/3ds Max, Substance, Unity.
A 3D Artist on Scopely's Monopoly GO! team in Barcelona (hybrid) creates 3D models matching the game's established art style, uses AI-assisted tools in the 3D workflow, and exports/optimizes assets for Unity while mentoring junior artists. Requires 3+ years in games with 3ds Max/Maya/Blender and Photoshop/Substance/3D-Coat.
Scopely is looking for a highly motivated Sr Marketing Artist to join our Marketing team Flamed in Barcelona Office on a Hybrid basis! (3 days at the office) At Scopely, we care deeply about what we do and want to…
Lead a technical animation team at Epic Games contributing to Fortnite and a Disney collaboration: rigging characters, weapons, creatures, and vehicles; setting up assets in Unreal Engine 5 (control rigs, cloth, physics, blueprints); mentoring rigging-focused animators; and improving pipeline tools. Core tech includes Maya, Unreal Engine 5, and Python.
Designs mobile-first digital storytelling experiences for The New York Times Opinion desk, collaborating with editors and developers to create responsive, high-impact visual content.
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