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Lead a backend engineering team at Agoda, building scalable travel systems and integrating Generative AI to improve workflows and product innovation in Bangkok with relocation support.
This is an on-site position in Santa Monica, California. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and…
Maintain and automate PlayStation’s global online platform infrastructure, using AI to improve reliability and developer experience while collaborating with global teams.
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services…
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand.…
Build and maintain analytics-ready data models using dbt and Snowflake to power PlayStation’s global partner platform, ensuring trusted, scalable datasets for data-driven decisions.
Develops and maintains cross-platform SDKs and APIs for PlayStation services, ensuring performance and backward compatibility while collaborating with engineering teams.
Senior engineer building automated audio validation tools in C/C++ and Python to measure, compare, and detect regressions in PlayStation SDK audio technologies for release readiness.
Develops and maintains a cross-platform application framework for PlayStation user experiences using JavaScript/TypeScript, React Native, C++, and native platform integration.
Leads cross-functional software projects for PlayStation developer tools, coordinating engineering teams across the UK, Ireland, US, and Japan to deliver compilers, performance analyzers, and graphics tools on time.
Builds responsive, performant frontend interfaces for PlayStation’s global commerce platform, focusing on subscriptions, personalized storefronts, and digital transactions using React, TypeScript, and modern web standards.
Build and maintain SDKs and frameworks that power PlayStation experiences across platforms, using C++ and JavaScript/TypeScript with React or similar.
The Senior Software Engineer will build performance-sensitive systems for game streaming and platform infrastructure using C/C++ and AI-native engineering workflows. The role involves prototyping and shipping low-level software solutions to improve reliability and user experience within the PlayStation ecosystem.
Staff software engineer and technical leader on Drata's Core GRC team: designs scalable systems, guides architecture and code quality across multiple teams, owns cross-team initiatives, troubleshoots escalated performance issues, and mentors engineers. Core stack is Node.js/React (NestJS a plus), TypeScript, deep auth work (OAuth, SCIM, OIDC, RBAC), and cloud/IaC tooling.
Senior engineer on Pure Storage's Pipeline Engineering team, designing and scaling the CI/CD, build, and test pipelines used across engineering. Day to day: build production services, APIs, workflows, and developer tools (Python/Go/Java/C++ on Linux) plus observability so pipelines stay fast, reliable, and easy to operate.
The Platform Engineer will build and maintain internal developer platforms, CI/CD pipelines, and infrastructure-as-code to support both traditional software and AI workloads. The role involves automating developer workflows, ensuring system reliability, and implementing observability and security standards.
Senior Software Engineer on Microsoft's Ads SDKs team, building high-performance advertising SDK technology that powers ad monetization across apps, platforms, and devices. Day to day: design and ship SDK components end-to-end, improve CI/CD and observability, and apply AI-powered tooling, using languages like C, C++, C#, Java, JavaScript, or Python.
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