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Zynga is hiring a 3D Artist Intern in Bengaluru to create 3D character, environment, and prop assets, animate them, and integrate them into its mobile games alongside designers and creative leads. Core tools are Photoshop and Blender, with 3D Studio Max, Maya, and Unity as pluses.
Проєкт у середовищі Unreal Engine 5, для якого ми шукаємо 3D Character Artist, який зможе створити реалістичного цифрового персонажа на базі MetaHuman. Наше завдання — отримати персонажа з максимальною схожістю на…
DotYeti, a fully remote design agency, is hiring a project-based motion graphic designer (with a path to full-time) to create animations, videos, and motion graphics for client brands. Day-to-day work centers on Adobe tools, with bonus exposure to 3D (Blender/C4D), rendering, color grading, and web/app animation workflows, on Manila-time hours (4 PM - 12 MN PHT).
Motion Designer creating motion graphics, animations, and video content for campaigns, product explainers, and social media at a crypto wealth platform, using After Effects, Premiere, DaVinci, and Figma.
A Graphic Designer at Nexo creates and refines visual identity, campaigns, and marketing materials for a fintech/crypto wealth platform, collaborating with cross-functional teams to deliver cohesive storytelling and elevate design standards using Figma and AI tools.
CD PROJEKT RED is seeking a highly skilled and motivated Tech QA Analyst to join our Publishing team in Warsaw. Publishing QA is a team working across various projects, and had successfully supported releases of…
The Technical Artist is a key support role within the Rainbow Six: Siege team, working closely with other Technical Artists as well as 3D, Texture, Concept, and Character Artists. This role bridges the gap between the…
Creates concept art and production illustrations for video games, collaborating with art leads and teams to design characters, environments, and marketing assets using strong art fundamentals and Photoshop.
About Endless Studios and Endstar Endless Studios teaches game development through real studio projects. We are bringing a full game design curriculum into US high school CTE programs, starting in Florida in January…
Antenna Group is a leading international content, media and entertainment organization, owning and operating a diverse portfolio of global media assets across a variety of platforms: Television, Pay TV, OTT, Radio,…
Animator / Motion Graphics Designer – 2D/3D Animation, After Effects & Video Ads | Remote Position Type: Full-Time, Remote Working Hours: U.S. Business Hours About the Role At Pavago, one of our clients is hiring…
About aion aion is the enterprise AI platform, a full-stack solution for building, fine-tuning, and deploying AI at scale. Whether an organization is modernizing internal operations, launching AI-powered products, or…
At Lilly, the work is demanding because patients are waiting. We unite caring with discovery to help make life better for people around the world, knowing that every decision, every detail, and every day matters.…
Job Description Work Arrangement These opportunities are categorized as on-site. Successful candidates are expected to work full time on-site in Shanghai, China. The specific work location will be confirmed during the…
At Expedia Group, we help travelers explore the world, one journey at a time. As a global travel company powered by passionate people, trusted partnerships, and leading technology, we connect travelers, partners, and…
Every level starts as gray boxes. Your job is making sure it doesn't end that way. On our unannounced AAA title, environments carry a big part of the experience, and you could be the one shaping them, from blockout…
Designs immersive, high-quality game environments using UE5, balancing visual artistry with spatial design and cross-team collaboration for an unreleased Riot Games product.
Design and build AI-powered tools and features for an unpublished R&D game product, using C++, Unreal Engine, and ML frameworks to enhance developer workflows and player experiences.
Creates high-quality visual assets and executes end-to-end design production for the Wild Rift game, collaborating with cross-functional teams to translate brand strategy into global marketing campaigns using Adobe Creative Suite, Figma, and 3D tools.
Lead the evolution of Culture Amp’s brand through motion and static design, crafting multi-channel campaigns and scalable video assets while collaborating with marketing teams to drive growth.
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