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Valorem Reply, part of the Reply Network, is a leader in Microsoft-based IT solutions. We support and advise our Giant Tech customers in all aspects of Microsoft, and other industry-leading technologies. From designing…
RESPONSIBILITIES: We are looking for an experienced 3D Artist with a good eye for aesthetics and a flair for fashion to join our team as a specialist for creating outfits for our game characters. You’ll be creating…
About Company: Experience Excellence Southern California Orthopedic Institute is the preferred expert for diagnosing and treating bone, joint, and muscle injuries and conditions as well as musculoskeletal and spinal…
At AKQA (part of WPP) we believe in the imaginative application of art and science to create beautiful ideas, products and services. With an entrepreneurial and collaborative approach, we design adaptive digital…
English follows L’ Analyste senior, Gouvernance des données soutient la mise en œuvre et l’opérationnalisation du cadre de gouvernance des données à l’échelle de Groupe Touchette. Sous l’orientation de la direction, la…
Senior Software Engineer builds and maintains backend services (Python/Django) and Unity client systems for the WWE Champions mobile/PC game, ensuring scalable live-ops and high-performance player experiences.
Develops full-stack gaming features by bridging backend (Python/Django) systems with Unity clients, ensuring scalable architecture and live-service reliability for WWE Champions and other mobile/PC games.
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics,…
Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends—today, millions log in each month. As we expand our global content, we seek a VFX Lead…
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Designs and implements real-time visual effects for an unreleased Riot Games title, working directly in Unreal/Unity to prototype gameplay mechanics and establish scalable VFX workflows.
Leads the technical vision for Unreal Engine tooling, plugins, and infrastructure at Riot Games, collaborating with global teams to improve game development workflows and runtime performance.
Lead client architecture, rendering, and performance direction for Wild Rift (mobile League of Legends) at Riot Games in Shanghai. Define the multi-year technical roadmap, set engineering standards, and drive hands-on solutions for a large-scale Unity-based mobile game client across iOS and Android.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critical and player…
Principal Software Engineer at Riot Games designing and optimizing rendering systems for a new AAA MMO, collaborating with artists and engineers to deliver high-performance visual experiences.
Senior UX Designer at Riot Games designing complex, player-facing experiences for League of Legends, collaborating across global teams and platforms.
Designs and audits accessible game and web experiences, sets accessibility standards, and trains teams on inclusive design principles using tools like WCAG and screen readers.
Senior Visual Designer for League of Legends creating in-game UI, style guides, and assets in Figma while collaborating with artists and engineers to deliver immersive player experiences.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title, League of Legends, to critical and player…
Senior UX Designer on an unpublished R&D game at Riot Games' Guangzhou studio, responsible for building the interaction system, information architecture, and usability testing pipelines from scratch.
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