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Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators…
The Associate Back-End Software Engineer will develop and maintain game engines for online slot games using Java. The role involves collaborating with cross-functional teams to implement game mechanics, ensure code quality through testing, and support the game development pipeline.
Designs engaging 3D game levels and environments for console titles, collaborating with artists and engineers to craft fun, player-focused experiences using tools like Unreal and Maya.
Team Name: Unannounced Project Job Title: Senior II VFX Artist – Unannounced Game | Irvine, CA Requisition ID: R028002 Job Description: Your Mission At Blizzard, we craft genre-defining games and legendary worlds for…
RELOCATION ASSISTANCE: Relocation assistance may be available CLEARANCE REQUIRED FOR START: Yes CLEARANCE TYPE: Secret TRAVEL: Yes, 10% of the Time Description At Northrop Grumman, our employees have incredible…
Please Note: If you are a current Spin Master employee with access to Workday, apply to this job via the Workday
The opportunity AI has made coding and prototyping faster. Game asset production and integration have not seen equivalent gains across images, 3D models, audio, and animation. The AI Generators team is building a…
Build and ship AI-powered web and mobile learning apps for kids, using agentic workflows and LLMs to refactor, test, and optimize code across platforms.
Senior Level Designer to craft action-RPG combat spaces, encounters, and environments that reward exploration and support varied player builds in an isometric/elevated camera game.
Develops gameplay features and systems for Nintendo games, collaborating with designers/artists to solve technical challenges and deliver high-quality, scalable solutions using C++/C# in a game engine environment.
Manages VR training project delivery and internal process improvements for a remote startup, coordinating cross-functional teams to ensure on-time, high-quality outcomes while optimizing workflows and risk management.
Develops game architecture and code for new Unity3D-based projects (e.g., Dynasty Duels) with early-stage input, blending technical leadership with creative problem-solving for a global gaming audience.
What are you working on? Genres: Casual, Puzzle Platforms: iOS, Android, Mobile CatalystApps was founded in 2009 and develops free-to-play mobile games, with offices in Kharkiv and San Francisco, California. We promote…
iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and…
Description The candidate will be part of an Agile/Scrum-based team working on a full lifecycle project supporting the warehouse services segment. The project aims to enable an online representation of facilities and…
Who We Are: Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s…
At Naphora Games Group , we’re building more than games, we’re building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games. We collaborate…
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