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Brandtech+ (formerly known as OLIVER+) is a global team of creative thinkers, tech-savvy trendsetters, and production pros specialising in film, CGI, automation, AI, motion design, and digital/print content. We partner…
Design and animate social-media ads, DOOH, and in-store content using After Effects and Premiere Pro, collaborating with clients and creatives to deliver on-brand motion graphics.
Designs digital marketing assets in Figma for B2B clients, maintaining brand consistency across web banners, social media, ads, and landing pages while collaborating with cross-functional teams.
Lead and mentor a team of project managers at a global creative production agency, ensuring project delivery compliance, process governance, financial oversight, and resource management across film, CGI, AI, and digital content projects.
Join our Team About this opportunity The EOE Process Governance Manager is responsible for driving EOE process-based autonomy to enable ANO ways of working through process standardization, standard process…
Key Responsibilities: • Lead hardware design and development for ADAS, Cockpit, and Connectivity ECUs, from concept to production • Design high-speed digital boards with advanced SoCs, DDR4/DDR5, LPDDR interfaces,…
QA Engineer on a feature-driven team building and testing complex Salesforce Sales Cloud solutions: analyzing requirements, designing and executing test cases in JIRA/Zephyr, running integration testing, and managing defects within Agile sprints. Needs 3-5 years of software testing experience, including 3+ years on Salesforce Core.
What you need to know about us M&C Saatchi Performance is a global digital media agency, connecting brands to people. We deliver business growth for our clients through effective, measurable, and evolving digital…
Role Overview Nexxen Japan is looking for an Insights Manager (BD) to join our growing team and play a critical role in accelerating Nexxen’s growth in the Japanese market. This is a client-facing role that combines…
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Starting from concept, design and develop mechanical components, sub-assemblies and complete box builds. Translate product requirements into practical, reliable, and manufacturable designs. Develop detailed 3D CAD…
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Build audio ML tools for Riot Games' sound designers to streamline workflows, with a focus on generative audio and voice conversion. Core technologies: Python, PyTorch, TensorFlow, audio processing, speech ML.
Build AI-powered 3D tools to automate tedious modeling steps like retopology and texturing, enabling artists to work faster while maintaining game-ready quality.
Design and ship ML tools to accelerate animation workflows like motion synthesis, retargeting, and rig wrangling, integrating them into animator pipelines at a major game studio.
A senior hands-on DevOps engineer who designs, builds, and owns CI/CD pipelines, infrastructure-as-code, Kubernetes deployments, and observability for an enterprise platform delivered for a global automotive client, partnering daily with US-based leads, developers, and QA across time zones.
Principal Game Product Manager for Teamfight Tactics cosmetics at Riot Games Singapore, leading strategy, roadmap, and cross-functional teams to create and evolve player-facing cosmetic content and monetization.
Principal DevOps/SRE engineer building and operating the AI Efficiency platform at Riot Games, ensuring reliable, scalable, and secure AI-native workflows for game development and internal tools.
합류하게 될 팀에 대해 알려드려요 토스증권의 IT Planning Manager (예산관리) 는 IT GRC팀 소속이예요. IT GRC(Governance, Risk Management, Compliance)팀은 IT 조직이 지켜야할 기준을 수립하고, 토스증권 전산 시스템 투자의 효과성을 관리하고 있어요. IT 부문 투자가 필요한 곳에 투자되고 효율적으로 관리될 수 있도록,…
Principal Software Engineer on the AI Efficiency team at Riot Games, building and scaling internal platforms, automation, and AI-native workflows to make AI services and developer workflows more reliable, secure, and efficient.
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